ATK Type
Splash
Add Dam
None
Add SKl Dam
STR
Add Pen
STR

Skill

Changed Position (ClassID:10581)
Adjust Great Sword to change attack and defense position.
Range: 100
CoolDown: 0.0 sec
Ignore DEF: 0.0
Lv1
ATK +2%, ACC +1, ATK +1% vs. monsters, ATK against Monster, additional PENETR\nDEF +2, Block +1, Damage taken from monsters decreases by 1%, DEF and immunity increase proportional to [HP], all damage decreases\nChanged to a different position each time you use a skill in each position.
Lv10
Attack +20%, ACC +10, ATK against Monster +10%, ATK against Monster, Attack against monsters, and penetration additional increases in proportion to [Strength]\nDEF +20, Block +10, Damage taken from monsters decreases by 10%, Defense and Immunity are increased in proportion to [Health], All damage is reduced\nEach skill in each position changes to a different position.
Lv11
ATK +22%, ACC +11, ATK vs. monsters +11%, Penetration +5, ATK per [Strength], ATK against Monster, and penetration additional increases\nDEF +22, Block + 11, Damage taken from monsters decreases by 11%, Immunity +5, Defense and immunity proportional to [HP], Immunity decreases, All damage decreases\nEach skill in each position changes to a different position
Lv12
Attack +24%, ACC +12, ATK against Monster +12%, Penetration +6, A.R. +1, A.R per [Strength], ATK against Monster, Penetration Increases Further\nDEF +24, Block +12, Damage Taken from Monsters Decreases by 12%, Immunity +6, D.R. +1, Defense Increases with [Health], Increases Immunity, Decreases All Damage\nChanged to a different position each time you use a skill at each position.
Spin Combination (ClassID:10582)
Cross to attack front enemies with kicking and great sword and blow them quickly.
Range: 150
CoolDown: 10000.0 sec
Ignore DEF: 60.0
Lv1
70% chance to inflict [Bleed]\nIgnores Block\nIgnores 1/2 DEF of enemy shields
Lv10
70% chance to inflict [Bleed]\nIgnores Block\nIgnores 1/2 DEF of enemy shields
Lv11
70% chance to inflict [Bleed]\nIgnores Block\nIgnores 1/2 DEF of enemy shields
Lv12
70% chance to inflict [Bleed]\nIgnores Block\nIgnores 1/2 DEF of enemy shields
Chain Direction (ClassID:10583)
Continue to attack major enemies with kicking and great sword.
Range: 150
CoolDown: 15000.0 sec
Ignore DEF: 60.0
Lv1
Ignores Blocking\nIgnores 1/2 DEF of enemy shields\n40% chance to inflict [Stun]\nIncreases damage if target is under [Bleed]
Lv10
Ignores Blocking\nIgnores 1/2 DEF of enemy shields\n40% chance to inflict [Stun]\nIncreases damage if target is under [Bleed]
Lv11
Ignores Blocking\nIgnores 1/2 DEF of enemy shields\n40% chance to inflict [Stun]\nIncreases damage if target is under [Bleed]
Lv12
Ignores Blocking\nIgnores 1/2 DEF of enemy shields\n40% chance to inflict [Stun]\nIncreases damage if target is under [Bleed]
Gust Bringer (ClassID:10584)
Make a wind and blow enemies by swinging a great sword.
Range: 400
CoolDown: 25000.0 sec
Ignore DEF: 60.0
Lv1
Ignores Blocking\nIgnores 1/2 DEF of enemy shields\n80% chance to inflict [Darkness]\nIncreases damage if target is under [Stun]
Lv10
Ignores Blocking\nIgnores 1/2 DEF of enemy shields\n80% chance to inflict [Darkness]\nIncreases skill damage if target is under [Stun]
Lv11
Ignores Blocking\nIgnores 1/2 DEF of enemy shields\n80% chance to inflict [Darkness]\nIncreases skill damage if target is under [Stun]
Lv12
Ignores Blocking\nIgnores 1/2 DEF of enemy shields\n80% chance to inflict [Darkness]\nIncreases skill damage if target is under [Stun]
Devastator (ClassID:10585)
Give a huge consecutive damage to one enemy.
Range: 150
CoolDown: 24000.0 sec
Ignore DEF: 75.0
Lv1
Ignores Blocking\nIgnores 1/2 DEF of enemy shields\nIncreases damage if target is under [Bleed], [Stun], or [Darkness]
Lv10
Ignores Blocking\nIgnores 1/2 DEF of enemy shields\nIncreases damage if target is under [Bleed], [Stun], or [Darkness]
Lv11
Ignores Blocking\nIgnores 1/2 DEF of enemy shields\nIncreases damage if target is under [Bleed], [Stun], or [Darkness]
Lv12
Ignores Blocking\nIgnores 1/2 DEF of enemy shields\nIncreases damage if target is under [Bleed], [Stun], or [Darkness]