ATK Type
Single
Add Dam
None
Add SKl Dam
DEX
Add Pen
DEX
Skill

Back Rolling Fire (ClassID:20661)
After tumbling backwards, assumes sitting position and shoots.
Lv1
50% chance to inflict [Flame]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage
50% chance to inflict [Flame]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage
Lv10
50% chance to inflict [Flame]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage
50% chance to inflict [Flame]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage
Lv11
50% chance to inflict [Flame]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage
50% chance to inflict [Flame]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage
Lv12
50% chance to inflict [Flame]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage
50% chance to inflict [Flame]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage

Shooting Canon (ClassID:20662)
As tumbling forward, shoots with two guns ruthlessly.
Lv1
Deals bonus damage to enemies under [Flame], [Explosion], [Burn], or [Overheat]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage
Deals bonus damage to enemies under [Flame], [Explosion], [Burn], or [Overheat]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage
Lv10
Deals bonus damage to enemies under [Flame], [Explosion], [Burn], or [Overheat]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage
Deals bonus damage to enemies under [Flame], [Explosion], [Burn], or [Overheat]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage
Lv11
Deals bonus damage to enemies under [Flame], [Explosion], [Burn], or [Overheat]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage
Deals bonus damage to enemies under [Flame], [Explosion], [Burn], or [Overheat]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage
Lv12
Deals bonus damage to enemies under [Flame], [Explosion], [Burn], or [Overheat]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage
Deals bonus damage to enemies under [Flame], [Explosion], [Burn], or [Overheat]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage

Heavy Drinker (ClassID:20663)
Randomly debuffs targets by making them drink and becomes [Drunken] status Debuff chance decreases for Boss Grade Monsters.
Lv1
80% chance of inflicting [Random Debuff] Lv.1 on enemy\nIgnores Status Ailment RES of enemy\nApplies [Drunken] buff to yourself
80% chance of inflicting [Random Debuff] Lv.1 on enemy\nIgnores Status Ailment RES of enemy\nApplies [Drunken] buff to yourself
Lv10
80% chance of inflicting [Random Debuff] Lv.10 on enemy\nIgnores Status Ailment RES of enemy\nApplies [Drunken] buff to yourself
80% chance of inflicting [Random Debuff] Lv.10 on enemy\nIgnores Status Ailment RES of enemy\nApplies [Drunken] buff to yourself
Lv11
80% chance of inflicting [Random Debuff] Lv.11 on enemy\nIgnores Status Ailment RES of enemy\nApplies [Drunken] buff to yourself
80% chance of inflicting [Random Debuff] Lv.11 on enemy\nIgnores Status Ailment RES of enemy\nApplies [Drunken] buff to yourself
Lv12
80% chance of inflicting [Random Debuff] Lv.12 on enemy\nIgnores Status Ailment RES of enemy\nApplies [Drunken] buff to yourself
80% chance of inflicting [Random Debuff] Lv.12 on enemy\nIgnores Status Ailment RES of enemy\nApplies [Drunken] buff to yourself

Breaking Storm (ClassID:20664)
Spins like a top while lying down and fires ruthlessly.
Lv1
If under [Drunken] state: deals 1.5x to 2x bonus damage
If under [Drunken] state: deals 1.5x to 2x bonus damage
Lv10
If under [Drunken] state: deals 1.5x to 2x bonus damage
If under [Drunken] state: deals 1.5x to 2x bonus damage
Lv11
If under [Drunken] state: deals 1.5x to 2x bonus damage
If under [Drunken] state: deals 1.5x to 2x bonus damage
Lv12
If under [Drunken] state: deals 1.5x to 2x bonus damage
If under [Drunken] state: deals 1.5x to 2x bonus damage

Undress Waltz (ClassID:20665)
Shoots tons of bullets while steping back slowly.
Lv1
Ignores Blocking\n50% chance to inflict [Flame]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage
Ignores Blocking\n50% chance to inflict [Flame]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage
Lv10
Ignores Blocking\n50% chance to inflict [Flame]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage
Ignores Blocking\n50% chance to inflict [Flame]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage
Lv11
Ignores Blocking\n50% chance to inflict [Flame]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage
Ignores Blocking\n50% chance to inflict [Flame]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage
Lv12
Ignores Blocking\n50% chance to inflict [Flame]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage
Ignores Blocking\n50% chance to inflict [Flame]\nIf under [Drunken] state: deals 1.5x to 2x bonus damage