ATK Type
Single
Add Dam
None
Add SKl Dam
None
Add Pen
None

Skill

Shining Ballad (ClassID:30151)
Slightly increases ATK, ATK SPD, and Movement Speed for all team members.
Range: 100
CoolDown: 15000.0 sec
Ignore DEF: 0.0
Lv1
Duration 165 sec\nATK +1%\nATK SPD +1%\nMovement SPD +1%
Lv10
Duration 300 sec\nATK +10%\nATK SPD +10%\nMovement SPD +10%
Lv11
Duration 315 sec\nATK +11%\nATK SPD +11%\nMovement SPD +11%\nPenetration +3
Lv12
Duration 330 sec\nATK +12%\nATK SPD +12%\nMovement SPD +12%\nPenetration +6
Endurance Melody (ClassID:30153)
Slightly increases the defense of the entire team and reduces damage from melee attacks.
Range: 100
CoolDown: 15000.0 sec
Ignore DEF: 0.0
Lv1
Duration 165s\nDEF +1\nMelee Damage -20%
Lv10
Duration 300 sec\nDEF +10\nMelee Damage -20%
Lv11
Duration 315s\nDEF +11\nMelee Damage -20%\nImmunity +3
Lv12
Duration 330 sec\nDEF +12\nMelee Attack -20%\nImmunity +6
Rhythm of Spellbreak (ClassID:30154)
Slightly increases team’s status resistance and reduces damage from magic attacks.
Range: 100
CoolDown: 15000.0 sec
Ignore DEF: 0.0
Lv1
Duration 165s\nAbnormal State RES +1\nMagic Hit Damage -20%
Lv10
Duration 300 sec\nAbnormal State RES +10\nMagic Attack -20%
Lv11
Duration 315s\nAbnormal State RES +11\nMagic Hit Damage -20%\nImmunity +3
Lv12
Duration 330 sec\nAbnormal State RES +12\nMagic Hit Damage -20%\nImmunity +6
Orpheus (ClassID:30155)
Plays a soul-awakening melody to revive multiple incapacitated characters.
Range: 400
CoolDown: 60000.0 sec
Ignore DEF: 0.0
Lv1
Restores 5% HP on revival\nConsumes 2,500 HP from the caster
Lv10
Restores 50% HP on revival\nConsumes 2,500 HP from the caster
Lv11
Restores 55% HP on revival\nConsumes 2,500 HP from the caster
Lv12
Restores 60% HP on revival\nConsumes 2,500 HP from the caster