ATK Type
Single
Add Dam
None
Add SKl Dam
STR
Add Pen
STR

Skill

Decapitate (ClassID:10601)
Stabs on the stomach of the enemy deeply with right hand equipped javelin and cut the head of enemy with left hand equipped dagger.
Range: 300
CoolDown: 5000.0 sec
Ignore DEF: 20.0
Lv1
100% chance to inflict [Poison]\nIgnores more DEF the lower the enemy's HP\n(DEF ignore = 10 + bonus STR × HP loss ratio)
Lv10
100% chance to inflict [Poison]\nIgnores more DEF the lower the enemy's HP\n(DEF ignore = 10 + bonus STR × HP loss ratio)
Lv11
100% chance to inflict [Poison]\nIgnores more DEF the lower the enemy's HP\n(DEF ignore = 10 + bonus STR × HP loss ratio)
Lv12
100% chance to inflict [Poison]\nIgnores more DEF the lower the enemy's HP\n(DEF ignore = 10 + bonus STR × HP loss ratio)
Throw Weapons (ClassID:10602)
Throws a dagger and javelin quickly in turn. Its damage will increase as long as attack a far away enemy and the thrown weapon will be stuck on the ground and all cool time will reset once you collect all weapons on the ground.
Range: 1500
CoolDown: 20000.0 sec
Ignore DEF: 60.0
Lv1
100% chance to inflict [Poison]\nDeals more damage the further the target (10% per 1m)\nIgnores enemy Block and Evasion\nAll cooldowns reset upon picking up dropped weapon\nIgnores more DEF the lower the enemy's HP\n(DEF ignore = 10 + bonus STR × HP loss ratio)
Lv10
100% chance to inflict [Poison]\nDeals more damage the further the target (10% per 1m)\nIgnores enemy Block and Evasion\nAll cooldowns reset upon picking up dropped weapon\nIgnores more DEF the lower the enemy's HP\n(DEF ignore = 10 + bonus STR × HP loss ratio)
Lv11
100% chance to inflict [Poison]\nDeals more damage the further the target (10% per 1m)\nIgnores enemy Block and Evasion\nAll cooldowns reset upon picking up dropped weapon\nIgnores more DEF the lower the enemy's HP\n(DEF ignore = 10 + bonus STR × HP loss ratio)
Lv12
100% chance to inflict [Poison]\nDeals more damage the further the target (10% per 1m)\nIgnores enemy Block and Evasion\nAll cooldowns reset upon picking up dropped weapon\nIgnores more DEF the lower the enemy's HP\n(DEF ignore = 10 + bonus STR × HP loss ratio)
Shadow Walk (ClassID:10603)
Changed to invincible status and move to designated location fastly. After moving, skill damage increase 1 time.
Range: 1600
CoolDown: 0.0 sec
Ignore DEF: 0.0
Lv1
Increases skill attack by 52%\nNormal Attack increases by 1.5x\nLasts until skill attack\nRecharge time 20 sec\nCan be used up to 2 times\nRecharge after 1 use
Lv10
Increases skill attack by 75%\nNormal Attack increases by 1.5x\nLasts until skill attack\nRecharge time 20 sec\nCan be used up to 2 times\nRecharge after 1 use
Lv11
Skill ATK increased by 300%\nNormal ATK +1.5 times\nLasts until skill attack\nRecharge time 20 sec\nCan be used up to 2 times\nRecharge after 1 use
Lv12
Skill ATK increased by 300%\nNormal ATK +1.5 times\nLasts until skill attack\nRecharge time 20 sec\nCan be used up to 2 times\nRecharge after 1 use
Repeatedly Stab (ClassID:10604)
Uses a dagger and javelin to cut an enemy repeatedly and make a big round cut to finish it.
Range: 200
CoolDown: 20000.0 sec
Ignore DEF: 75.0
Lv1
75% chance to inflict [Bleed]\nIgnores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion\nIgnores more DEF the lower the enemy's HP\n(DEF ignore = 10 + bonus STR × HP loss ratio)
Lv10
75% chance to inflict [Bleed]\nIgnores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion\nIgnores more DEF the lower the enemy's HP\n(DEF ignore = 10 + bonus STR × HP loss ratio)
Lv11
75% chance to inflict [Bleed]\nIgnores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion\nIgnores more DEF the lower the enemy's HP\n(DEF ignore = 10 + bonus STR × HP loss ratio)
Lv12
75% chance to inflict [Bleed]\nIgnores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion\nIgnores more DEF the lower the enemy's HP\n(DEF ignore = 10 + bonus STR × HP loss ratio)
Concentrate Fire (ClassID:10605)
Roll forward and jump to throw lots of daggers and chop off the ground with a javelin to finish it.
Range: 600
CoolDown: 25000.0 sec
Ignore DEF: 60.0
Lv1
50% chance to inflict [Bleed]\nIgnores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion\nIgnores more DEF the lower the enemy's HP\n(DEF ignore = 10 + bonus STR × HP loss ratio)
Lv10
50% chance to inflict [Bleed]\nIgnores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion\nIgnores more DEF the lower the enemy's HP\n(DEF ignore = 10 + bonus STR × HP loss ratio)
Lv11
50% chance to inflict [Bleed]\nIgnores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion\nIgnores more DEF the lower the enemy's HP\n(DEF ignore = 10 + bonus STR × HP loss ratio)
Lv12
50% chance to inflict [Bleed]\nIgnores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion\nIgnores more DEF the lower the enemy's HP\n(DEF ignore = 10 + bonus STR × HP loss ratio)