ATK Type
Single
Add Dam
None
Add SKl Dam
DEX
Add Pen
DEX
Skill

Attacher Bullet (ClassID:11061)
Target at vital point of enemies with rapid triple shooting.
Lv1
60% chance to inflict [Bleed]\nWhile under [Hit & Run Trigger]: damage x1.5
60% chance to inflict [Bleed]\nWhile under [Hit & Run Trigger]: damage x1.5
Lv10
60% chance to inflict [Bleed]\nWhile under [Hit & Run Trigger]: damage x1.5
60% chance to inflict [Bleed]\nWhile under [Hit & Run Trigger]: damage x1.5
Lv11
60% chance to inflict [Bleed]\nWhile under [Hit & Run Trigger]: damage x1.5
60% chance to inflict [Bleed]\nWhile under [Hit & Run Trigger]: damage x1.5
Lv12
60% chance to inflict [Bleed]\nWhile under [Hit & Run Trigger]: damage x1.5
60% chance to inflict [Bleed]\nWhile under [Hit & Run Trigger]: damage x1.5

Composee Botter (ClassID:11062)
Use a rapier with a following kick to attack the enemy at close distance.
Lv1
While under [Encounter Trigger]: damage x1.5
While under [Encounter Trigger]: damage x1.5
Lv10
While under [Encounter Trigger]: damage x1.5
While under [Encounter Trigger]: damage x1.5
Lv11
While under [Encounter Trigger]: damage x1.5
While under [Encounter Trigger]: damage x1.5
Lv12
While under [Encounter Trigger]: damage x1.5
While under [Encounter Trigger]: damage x1.5

Arme Piste (ClassID:11063)
Lower your firing position to snare the feet of enemy.
Lv1
50% chance to inflict [Slow]\nWhile under [Hit & Run Trigger]: damage x1.5
50% chance to inflict [Slow]\nWhile under [Hit & Run Trigger]: damage x1.5
Lv10
50% chance to inflict [Slow]\nWhile under [Hit & Run Trigger]: damage x1.5
50% chance to inflict [Slow]\nWhile under [Hit & Run Trigger]: damage x1.5
Lv11
50% chance to inflict [Slow]\nWhile under [Hit & Run Trigger]: damage x1.5
50% chance to inflict [Slow]\nWhile under [Hit & Run Trigger]: damage x1.5
Lv12
50% chance to inflict [Slow]\nWhile under [Hit & Run Trigger]: damage x1.5
50% chance to inflict [Slow]\nWhile under [Hit & Run Trigger]: damage x1.5

Positions (ClassID:11064)
Rapidly change positions to overcome Abnormal State on the body.
Lv1
Duration 20 sec\nDebuff Resist 3%\nNormal ATK DMG x1.5
Duration 20 sec\nDebuff Resist 3%\nNormal ATK DMG x1.5
Lv10
Duration 200 sec\nDebuff Resist 30%\nNormal ATK DMG x1.5
Duration 200 sec\nDebuff Resist 30%\nNormal ATK DMG x1.5
Lv11
Duration 220 sec\nDebuff Resist 33%\nNormal ATK DMG x1.5
Duration 220 sec\nDebuff Resist 33%\nNormal ATK DMG x1.5
Lv12
Duration 240 sec\nDebuff Resist 36%\nNormal ATK DMG x1.5
Duration 240 sec\nDebuff Resist 36%\nNormal ATK DMG x1.5

Cul-de-sac (ClassID:11065)
Mixed attack which consists of the Kick, Cut, Shooting to kill the enemy.
Lv1
Ignores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion\nWhile under [Encounter Trigger]: damage x1.5
Ignores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion\nWhile under [Encounter Trigger]: damage x1.5
Lv10
Ignores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion\nWhile under [Encounter Trigger]: damage x1.5
Ignores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion\nWhile under [Encounter Trigger]: damage x1.5
Lv11
Ignores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion\nWhile under [Encounter Trigger]: damage x1.5
Ignores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion\nWhile under [Encounter Trigger]: damage x1.5
Lv12
Ignores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion\nWhile under [Encounter Trigger]: damage x1.5
Ignores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion\nWhile under [Encounter Trigger]: damage x1.5