ATK Type
Single
Add Dam
None
Add SKl Dam
None
Add Pen
None

Skill

Frozen Ball (ClassID:20711)
Combine ice pieces created with magic power to shoot enemy.
Range: 1100
CoolDown: 8000.0 sec
Ignore DEF: 0.0
Lv1
50% chance of inflicting [Freeze] on enemy
Lv10
50% chance of inflicting [Freeze] on enemy
Lv11
50% chance of inflicting [Freeze] on enemy
Lv12
50% chance of inflicting [Freeze] on enemy
Fire Storm (ClassID:20712)
Creates a fire explosion with a wind to blow the enemy.
Range: 900
CoolDown: 22000.0 sec
Ignore DEF: 0.0
Lv1
50% chance of inflicting [Burn] on enemy
Lv10
50% chance of inflicting [Burn] on enemy
Lv11
50% chance of inflicting [Burn] on enemy
Lv12
50% chance of inflicting [Burn] on enemy
Lightning Spear (ClassID:20713)
Infinite lances of light sear through your enemies.
Range: 900
CoolDown: 15000.0 sec
Ignore DEF: 0.0
Lv1
50% chance of inflicting [Electric Field] on enemy
Lv10
50% chance of inflicting [Electric Field] on enemy
Lv11
50% chance of inflicting [Electric Field] on enemy
Lv12
50% chance of inflicting [Electric Field] on enemy
Cyclone (ClassID:20714)
Summons a tornado to envelop its enemies.
Range: 1000
CoolDown: 30000.0 sec
Ignore DEF: 0.0
Lv1
70% chance of inflicting [Confusion] on enemy
Lv10
70% chance of inflicting [Confusion] on enemy
Lv11
70% chance of inflicting [Confusion] on enemy
Lv12
70% chance of inflicting [Confusion] on enemy
Aqua Pierce (ClassID:20715)
Concentrates to increase water pressure power to shoot an enemy.
Range: 1300
CoolDown: 12000.0 sec
Ignore DEF: 0.0
Lv1
Deals 1.5x skill damage to enemies under [Electric Field]
Lv10
Deals 1.5x skill damage to enemies under [Electric Field]
Lv11
Deals 1.5x skill damage to enemies under [Electric Field]
Lv12
Deals 1.5x skill damage to enemies under [Electric Field]