ATK Type
Single
Add Dam
None
Add SKl Dam
INT
Add Pen
INT

Skill

Joint Penalty (ClassID:39731)
Links enemies together so they are attacked simultaneously.
Range: 900
CoolDown: 8000.0 sec
Ignore DEF: 0.0
Lv1
85% chance to inflict [Joint Penalty] on the enemy for 10 sec\n3x chance against monsters
Lv10
130% chance to inflict [Joint Penalty] on the enemy for 10 sec\n3x chance against monsters
Lv11
135% chance to inflict [Joint Penalty] on the enemy for 10 sec\n3x chance against monsters
Lv12
140% chance to inflict [Joint Penalty] for 10 seconds on enemies\n3x chance for monsters
Hangman's Sickle (ClassID:39732)
Tightens the links of connected enemies and pulls them to a single point. Does not affect unlinked enemies.
Range: 1200
CoolDown: 0.0 sec
Ignore DEF: 0.0
Lv1
25% chance to inflict [Stun] on enemy\nRecharge time: 11 sec\nRecharges after one use\nCan be used up to 2 times\nSkill damage increases based on number of enemies linked (1/5 effect on PCs)\nSkill damage increases up to 2x on nearby enemies (1/3 effect on PCs)\nKnockbackable enemies are pulled to the designated target's location
Lv10
25% chance to inflict [Stun] on enemy\nRecharge time: 11 sec\nRecharges after one use\nCan be used up to 2 times\nSkill damage increases based on number of enemies linked (1/5 effect on PCs)\nSkill damage increases up to 2x on nearby enemies (1/3 effect on PCs)\nKnockbackable enemies are pulled to the designated target's location
Lv11
25% chance to inflict [Stun] on enemy\nRecharge time: 11 sec\nRecharges after one use\nCan be used up to 2 times\nSkill damage increases based on number of enemies linked (1/5 effect on PCs)\nSkill damage increases up to 2x on nearby enemies (1/3 effect on PCs)\nKnockbackable enemies are pulled to the designated target's location
Lv12
25% chance to inflict [Stun] on enemy\nRecharge time: 11 sec\nRecharges after one use\nCan be used up to 2 times\nSkill damage increases based on number of enemies linked (1/5 effect on PCs)\nSkill damage increases up to 2x on nearby enemies (1/3 effect on PCs)\nKnockbackable enemies are pulled to the designated target's location
Physical Link (ClassID:39733)
The caster and target are linked, sharing damage taken.
Range: 1400
CoolDown: 45000.0 sec
Ignore DEF: 0.0
Lv1
Duration 180 sec\nMax HP +1000\nDamage received is reduced and shared with linked allies
Lv10
Duration 180 sec\nMax HP +10000\nShare damage with the linked ally and reduce a portion of the damage taken
Lv11
Duration 180 sec\nMax HP +11000\nShare damage with the linked ally and reduce a portion of the damage taken
Lv12
Duration 180 sec\nMax HP +12000\nShare damage with the linked ally and reduce a portion of the damage taken
Spiritual Chain (ClassID:39734)
You and your allies are linked, sharing basic stats and promotion stats with each other.
Range: 100
CoolDown: 55000.0 sec
Ignore DEF: 0.0
Lv1
Duration 300 sec\nShares each maximum stat value of characters linked by [Spiritual Link]\nMax stat sharing cap: +55
Lv10
Duration 300 sec\nShares each maximum stat value of characters linked by [Spiritual Link]\nMax stat sharing cap: +100
Lv11
Duration 300 sec\nShares each maximum stat value of characters linked by [Spiritual Link]\nMax stat sharing cap: +105
Lv12
Duration 300 sec\nShares each maximum stat value of characters linked by [Spiritual Link]\nMax stat sharing cap: +110
Lifeline (ClassID:39735)
Unites the lives of linked allies to fight as one. Does not apply to unlinked allies.
Range: 100
CoolDown: 20000.0 sec
Ignore DEF: 0.0
Lv1
Duration 30 sec\nIf in [Physical Link] state, applies [Protecting Booster]\n[Protecting Booster]: DEF +1, Immunity +1, Block +1, Evasion +1, Knockdown Duration -1%\nIf in [Spiritual Chain] state, applies [Searing Booster]\n[Searing Booster]: ATK +1%, Penetration +1, Critical +1, Critical DMG +2%
Lv10
Duration 300 sec\nIf in [Physical Link] state, applies [Protecting Booster]\n[Protecting Booster]: DEF +10, Immunity +10, Block +10, Evasion +10, Knockdown Duration -10%\nIf in [Spiritual Chain] state, applies [Searing Booster]\n[Searing Booster]: ATK +10%, Penetration +10, Critical +10, Critical DMG +20%
Lv11
Duration 330 sec\nIf in [Physical Link] state, applies [Protecting Booster]\n[Protecting Booster]: DEF +11, Immunity +11, Block +11, Evasion +11, Knockdown Duration -11%\nIf in [Spiritual Chain] state, applies [Searing Booster]\n[Searing Booster]: ATK +11%, Penetration +11, Critical +11, Critical DMG +22%
Lv12
Duration 360 sec\nIf in [Physical Link] state, applies [Protecting Booster]\n[Protecting Booster]: DEF +12, Immunity +12, Block +12, Evasion +12, Knockdown Duration -12%\nIf in [Spiritual Chain] state, applies [Searing Booster]\n[Searing Booster]: ATK +12%, Penetration +12, Critical +12, Critical DMG +24%