ATK Type
Splash
Add Dam
None
Add SKl Dam
INT
Add Pen
INT
Skill

Colore Insania (ClassID:39631)
Absorb surrounding madness as energy to strengthen yourself.
Lv1
Duration 600 sec\nINT +2\nAll damage -1%
Duration 600 sec\nINT +2\nAll damage -1%
Lv10
Duration 600 sec\nINT +20\nAll damage -10%
Duration 600 sec\nINT +20\nAll damage -10%
Lv11
Duration 600 sec\nINT +22\nAll damage -20%\nA.R. +1
Duration 600 sec\nINT +22\nAll damage -20%\nA.R. +1
Lv12
Duration 600 sec\nINT +24\nAll damage -20%\nA.R. +1
Duration 600 sec\nINT +24\nAll damage -20%\nA.R. +1

Erebus Taktus (ClassID:39632)
Unleash waves of chaotic energy to sweep enemies in front.
Lv1
The farther the enemy, the higher the skill damage (up to 3x for monsters / 1x for PCs)
The farther the enemy, the higher the skill damage (up to 3x for monsters / 1x for PCs)
Lv10
The farther the enemy, the higher the skill damage (up to 3x for monsters / 1x for PCs)
The farther the enemy, the higher the skill damage (up to 3x for monsters / 1x for PCs)
Lv11
The farther the enemy, the higher the skill damage (up to 3x for monsters / 1x for PCs)
The farther the enemy, the higher the skill damage (up to 3x for monsters / 1x for PCs)
Lv12
The farther the enemy, the higher the skill damage (up to 3x for monsters / 1x for PCs)
The farther the enemy, the higher the skill damage (up to 3x for monsters / 1x for PCs)

Spina Audio (ClassID:39633)
Condense hatred into thorns, piercing the feet of enemies.
Lv1
Fewer targets = higher skill damage (up to 3x for monsters / 1x for PCs)
Fewer targets = higher skill damage (up to 3x for monsters / 1x for PCs)
Lv10
Fewer targets = higher skill damage (up to 3x for monsters / 1x for PCs)
Fewer targets = higher skill damage (up to 3x for monsters / 1x for PCs)
Lv11
Fewer targets = higher skill damage (up to 3x for monsters / 1x for PCs)
Fewer targets = higher skill damage (up to 3x for monsters / 1x for PCs)
Lv12
Fewer targets = higher skill damage (up to 3x for monsters / 1x for PCs)
Fewer targets = higher skill damage (up to 3x for monsters / 1x for PCs)

Clamor (ClassID:39634)
Summon enraged spirits to attack enemies.
Lv1
Closer to the center of designated area = up to 2x skill damage (1x for PCs)\nFewer targets = up to 2x skill damage (1x for PCs)
Closer to the center of designated area = up to 2x skill damage (1x for PCs)\nFewer targets = up to 2x skill damage (1x for PCs)
Lv10
Closer to the center of designated area = up to 2x skill damage (1x for PCs)\nFewer targets = up to 2x skill damage (1x for PCs)
Closer to the center of designated area = up to 2x skill damage (1x for PCs)\nFewer targets = up to 2x skill damage (1x for PCs)
Lv11
Closer to the center of designated area = up to 2x skill damage (1x for PCs)\nFewer targets = up to 2x skill damage (1x for PCs)
Closer to the center of designated area = up to 2x skill damage (1x for PCs)\nFewer targets = up to 2x skill damage (1x for PCs)
Lv12
Closer to the center of designated area = up to 2x skill damage (1x for PCs)\nFewer targets = up to 2x skill damage (1x for PCs)
Closer to the center of designated area = up to 2x skill damage (1x for PCs)\nFewer targets = up to 2x skill damage (1x for PCs)

Tenebris (ClassID:39635)
Fire condensed energy of fear at the enemy.
Lv1
Cooldown: 18 sec\nMax 2 charges\nRecharges after 1 use\nMore damage the farther the enemy (up to 3x, 1/3 for PCs)\nDeals 3x damage on 3rd hit if using [Tenebris] or [Flos Sanguis]
Cooldown: 18 sec\nMax 2 charges\nRecharges after 1 use\nMore damage the farther the enemy (up to 3x, 1/3 for PCs)\nDeals 3x damage on 3rd hit if using [Tenebris] or [Flos Sanguis]
Lv10
Cooldown: 18 sec\nMax 2 charges\nRecharges after 1 use\nMore damage the farther the enemy (up to 3x, 1/3 for PCs)\nDeals 3x damage on 3rd hit if using [Tenebris] or [Flos Sanguis]
Cooldown: 18 sec\nMax 2 charges\nRecharges after 1 use\nMore damage the farther the enemy (up to 3x, 1/3 for PCs)\nDeals 3x damage on 3rd hit if using [Tenebris] or [Flos Sanguis]
Lv11
Cooldown: 18 sec\nMax 2 charges\nRecharges after 1 use\nMore damage the farther the enemy (up to 3x, 1/3 for PCs)\nDeals 3x damage on 3rd hit if using [Tenebris] or [Flos Sanguis]
Cooldown: 18 sec\nMax 2 charges\nRecharges after 1 use\nMore damage the farther the enemy (up to 3x, 1/3 for PCs)\nDeals 3x damage on 3rd hit if using [Tenebris] or [Flos Sanguis]
Lv12
Cooldown: 18 sec\nMax 2 charges\nRecharges after 1 use\nMore damage the farther the enemy (up to 3x, 1/3 for PCs)\nDeals 3x damage on 3rd hit if using [Tenebris] or [Flos Sanguis]
Cooldown: 18 sec\nMax 2 charges\nRecharges after 1 use\nMore damage the farther the enemy (up to 3x, 1/3 for PCs)\nDeals 3x damage on 3rd hit if using [Tenebris] or [Flos Sanguis]