ATK Type
Single
Add Dam
None
Add SKl Dam
DEX
Add Pen
DEX

Skill

Barret (ClassID:39466)
Grants Power to a target within range and fires enhanced bullets.
Range: 1800
CoolDown: 11000.0 sec
Ignore DEF: 60.0
Lv1
Removes invincibility\nSkill damage x3 on [Flechette] critical hit (1/4 for PCs)
Lv10
Removes invincibility\nSkill damage x3 on [Flechette] critical hit (1/4 for PCs)
Lv11
Removes invincibility\nSkill damage x3 on [Flechette] critical hit (1/4 for PCs)
Lv12
Removes invincibility\nSkill damage x3 on [Flechette] critical hit (1/4 for PCs)
Strategic Concealment (ClassID:39467)
Quickly moves a short distance using Atlas’s Power and empowers weapon types.
Range: 600
CoolDown: 20000.0 sec
Ignore DEF: 0.0
Lv1
Duration 15 sec\nInvincible upon casting\nDetects stealth enemies within 12m\nMax. Critical +1\nCasting time -15%\nIgnores DEF +5%\n[Stability Supplement] If Fléchette fails to crit, applies partial damage (50% ~ 80%)
Lv10
Duration 24 sec\nInvincible upon casting\nDetects stealth enemies within 12m\nCritical +5\nMax. Critical +10\nCasting time -15%\nIgnores DEF +5%\n[Stability Supplement] If Fléchette fails to crit, applies partial damage (50% ~ 80%)
Lv11
Duration 25 sec\nInvincible upon casting\nDetects stealth enemies within 12m\nCritical +5\nMax. Critical +11\nCasting time -15%\nIgnores DEF +5%\n[Stability Supplement] If Fléchette fails to crit, applies partial damage (50% ~ 80%)
Lv12
Duration 25 sec\nInvincible upon casting\nDetects stealth enemies within 12m\nCritical +10\nMax. Critical +20\nCasting time -15%\nIgnores DEF +5%\n[Stability Supplement] If Fléchette fails to crit, applies partial damage (50% ~ 80%)
Wild Fire (ClassID:39468)
Amplifies the elemental property of specially-made magic bullets and detonates them on the ground.
Range: 1100
CoolDown: 20000.0 sec
Ignore DEF: 75.0
Lv1
Ignores Blocking\n20% chance to inflict [Burn]\nFléchette deals 3x skill damage on Critical Hit (1/4 for PCs)
Lv10
Ignores Blocking\n20% chance to inflict [Burn]\nFléchette deals 3x skill damage on Critical Hit (1/4 for PCs)
Lv11
Ignores Blocking\n20% chance to inflict [Burn]\nFléchette deals 3x skill damage on Critical Hit (1/4 for PCs)
Lv12
Ignores Blocking\n20% chance to inflict [Burn]\nFléchette deals 3x skill damage on Critical Hit (1/4 for PCs)
Artillery (ClassID:39469)
Activates Atlas's Power of Pioneering, creates a large orb, and attacks targets with the resulting shrapnel explosion.
Range: 1900
CoolDown: 14000.0 sec
Ignore DEF: 80.0
Lv1
40% chance to inflict [Exhaustion]\nFléchette deals 4x skill damage on Critical Hit (1/3 for PCs)
Lv10
40% chance to inflict [Exhaustion]\nFléchette deals 4x skill damage on Critical Hit (1/3 for PCs)
Lv11
40% chance to inflict [Exhaustion]\nFléchette deals 4x skill damage on Critical Hit (1/3 for PCs)
Lv12
40% chance to inflict [Exhaustion]\nFléchette deals 4x skill damage on Critical Hit (1/3 for PCs)
Fusillade (ClassID:39470)
Maximizes Atlas’s Power and fires a volley at the target.
Range: 1500
CoolDown: 25000.0 sec
Ignore DEF: 100.0
Lv1
50% chance to inflict [Exhaustion]\nFléchette deals 3–7x skill damage on Critical Hit (2–3x for PCs)
Lv10
50% chance to inflict [Exhaustion]\nFléchette deals 3–7x skill damage on Critical Hit (2–3x for PCs)
Lv11
50% chance to inflict [Exhaustion]\nFléchette deals 3–7x skill damage on Critical Hit (2–3x for PCs)
Lv12
50% chance to inflict [Exhaustion]\nFléchette deals 3–7x skill damage on Critical Hit (2–3x for PCs)