ATK Type
Single
Add Dam
None
Add SKl Dam
DEX
Add Pen
DEX

Skill

Circle Shot (ClassID:11081)
Quickly targets the enemy in a circle to fire an accurate shot.
Range: 1200
CoolDown: 10000.0 sec
Ignore DEF: 50.0
Lv1
None
Lv10
None
Lv11
None
Lv12
None
Reload Action (ClassID:11082)
Reloads to clear all of his cooldowns and becomes [Equilibrium]. However, it will be lifted when the stance is changed.
Range: 100
CoolDown: 60000.0 sec
Ignore DEF: 0.0
Lv1
Duration 10 sec\nEVA: + 2\nClears all cooldowns\nATK against Monster + 3%
Lv10
Duration 100 sec\nEVA: + 20\nClears all cooldowns\nIncreases ignore DEF by 5%\nATK against Monster + 30%
Lv11
Duration 110 sec\nEVA: + 22\nClears all cooldowns\nIncreases ignore DEF by 5%\nATK against Monster + 33%\nIncreases A.R. by + 1
Lv12
Duration 120 sec\nEVA: + 24\nClears all cooldowns\nIncreases ignore DEF by 6%\nATK against Monster + 36%\nIncreases A.R. by + 1
Circle Penetration (ClassID:11083)
Fire a series of rapid shots in succession to all enemies within a range.
Range: 100
CoolDown: 20000.0 sec
Ignore DEF: 25.0
Lv1
When skill is used, increases ATK by 5% per enemy in range for 40 sec
Lv10
When skill is used, increases ATK by 5% per enemy in range for 40 sec
Lv11
When skill is used, increases ATK by 5% per enemy in range for 40 sec
Lv12
When skill is used, increases ATK by 5% per enemy in range for 40 sec
Back Slider (ClassID:11084)
While evading and firing simultaneously, quickly jump backwards.
Range: 900
CoolDown: 25000.0 sec
Ignore DEF: 30.0
Lv1
75% chance to inflict [Slow]\nOn hit: grants [Pioneer Agility] to self
Lv10
75% chance to inflict [Slow]\nOn hit: grants [Pioneer Agility] to self
Lv11
75% chance to inflict [Slow]\nOn hit: grants [Pioneer Agility] to self
Lv12
75% chance to inflict [Slow]\nOn hit: grants [Pioneer Agility] to self
Death Sentence (ClassID:11085)
Jump to shoot a weak point located above head before finishing with a landing.
Range: 1200
CoolDown: 19000.0 sec
Ignore DEF: 75.0
Lv1
Ignores Blocking\n50% chance to inflict [Bleed]
Lv10
Ignores Blocking\n50% chance to inflict [Bleed]
Lv11
Ignores Blocking\n50% chance to inflict [Bleed]
Lv12
Ignores Blocking\n50% chance to inflict [Bleed]