ATK Type
Single
Add Dam
None
Add SKl Dam
STR
Add Pen
STR

Skill

Golpe (ClassID:14001)
Brandishes a sword toward the enemy.
Range: 150
CoolDown: 3000.0 sec
Ignore DEF: 50.0
Lv1
None
Lv10
None
Lv11
None
Lv12
None
Valentia (ClassID:14002)
Strikes the lower half of the enemy to cripple it.
Range: 225
CoolDown: 10000.0 sec
Ignore DEF: 50.0
Lv1
50% chance of inflicting [Slow] on enemy
Lv10
50% chance of inflicting [Slow] on enemy
Lv11
50% chance of inflicting [Slow] on enemy
Lv12
50% chance of inflicting [Slow] on enemy
Bless (ClassID:14003)
Infuses the sword with divine energy, piercing the enemy's armor. However, it will be lifted when the stance is changed.
Range: 100
CoolDown: 90000.0 sec
Ignore DEF: 0.0
Lv1
Attack +3%\nPenetration +2\nACC +1\nChance to deal 2x damage when using a skill\nMelee and 2% reduction in shooting damage\nHP +500\nKnockdown duration reduced by 3%\nIgnore additional defense proportional to [Strength] when hitting a skill.
Lv10
Attack +30%\nPenetration +20\nACC +10\n70% chance of Critical Value when using a skill\nReduces Melee and Shooting Damage by 20%\nHP +5000\nKnockdown duration reduced by 30%\nIgnores additional Defense proportional to [Strength] value when skill hit
Lv11
Attack +33%\nPenetration +22\nACC +11\nDamage doubled with 100% chance of critical value when using a skill\nMelee and shooting damage reduced by 22%\nHP +5500\nKnockdown time -33%\nA.R. +1\nIgnore additional defense proportional to [Strength] value when skill hit
Lv12
ATK +36%\nPenetration +24\nACC +12\nDamage doubled with 100% chance of critical value when using a skill\nMelee and Shooting Damage reduced by 24%\nHP +6000\nKnockdown time -36%\nA.R. +1\nIgnore additional Defense proportional to [Strength] when skill hit
Agil (ClassID:14004)
Cuts the enemy twice and proceeds to stab it with a backward stroke.
Range: 125
CoolDown: 15000.0 sec
Ignore DEF: 60.0
Lv1
60% chance to inflict [Bleed]\nIgnores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion
Lv10
60% chance to inflict [Bleed]\nIgnores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion
Lv11
60% chance to inflict [Bleed]\nIgnores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion
Lv12
60% chance to inflict [Bleed]\nIgnores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion
Centella (ClassID:14005)
Damages the enemy with speed.
Range: 125
CoolDown: 17000.0 sec
Ignore DEF: 75.0
Lv1
Ignores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion
Lv10
Ignores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion
Lv11
Ignores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion
Lv12
Ignores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion