ATK Type
Splash
Add Dam
None
Add SKl Dam
DEX
Add Pen
DEX
Skill

Leg Breaker (ClassID:38301)
Fires twice at the enemy’s legs with a shotgun, then shoots the ground to cause an explosion.
Lv1
40% chance to [Slow] enemy on hit\nWhile in [Firepower Boost] state, knockdown duration to enemy PCs increases up to 3x (max 6 sec) depending on distance from caster\nWhile in [Firepower Boost] state, resets skill cooldown every 10 seconds
40% chance to [Slow] enemy on hit\nWhile in [Firepower Boost] state, knockdown duration to enemy PCs increases up to 3x (max 6 sec) depending on distance from caster\nWhile in [Firepower Boost] state, resets skill cooldown every 10 seconds
Lv10
40% chance to [Slow] enemy on hit\nWhile in [Firepower Boost] state, knockdown duration to enemy PCs increases up to 3x (max 6 sec) depending on distance from caster\nWhile in [Firepower Boost] state, resets skill cooldown every 10 seconds
40% chance to [Slow] enemy on hit\nWhile in [Firepower Boost] state, knockdown duration to enemy PCs increases up to 3x (max 6 sec) depending on distance from caster\nWhile in [Firepower Boost] state, resets skill cooldown every 10 seconds
Lv11
40% chance to [Slow] enemy on hit\nWhile in [Firepower Boost] state, knockdown duration to enemy PCs increases up to 3x (max 6 sec) depending on distance from caster\nWhile in [Firepower Boost] state, resets skill cooldown every 10 seconds
40% chance to [Slow] enemy on hit\nWhile in [Firepower Boost] state, knockdown duration to enemy PCs increases up to 3x (max 6 sec) depending on distance from caster\nWhile in [Firepower Boost] state, resets skill cooldown every 10 seconds
Lv12
40% chance to [Slow] enemy on hit\nWhile in [Firepower Boost] state, knockdown duration to enemy PCs increases up to 3x (max 6 sec) depending on distance from caster\nWhile in [Firepower Boost] state, resets skill cooldown every 10 seconds
40% chance to [Slow] enemy on hit\nWhile in [Firepower Boost] state, knockdown duration to enemy PCs increases up to 3x (max 6 sec) depending on distance from caster\nWhile in [Firepower Boost] state, resets skill cooldown every 10 seconds

Share Flint (ClassID:38302)
Modifies the shotgun for enhanced normal attacks. However, max range, area of effect, and target count are reduced.
Lv1
Duration 600 sec\nMax Range: 6m\nAttack Range: 1m, Max Targets: 3\nConsumes 10 Armor-Piercing Bullets on normal attack\nATK +6%\nCritical Damage +1%\nDeals up to 2x bonus damage based on [DEX] * 1% when performing normal attacks
Duration 600 sec\nMax Range: 6m\nAttack Range: 1m, Max Targets: 3\nConsumes 10 Armor-Piercing Bullets on normal attack\nATK +6%\nCritical Damage +1%\nDeals up to 2x bonus damage based on [DEX] * 1% when performing normal attacks
Lv10
Duration 600 sec\nMax Range: 6m\nAttack Range: 1m, Max Targets: 3\nConsumes 10 Armor-Piercing Bullets on normal attack\nATK +60%\nCritical Damage +10%\nDeals up to 2x bonus damage based on [DEX] * 1% when performing normal attacks
Duration 600 sec\nMax Range: 6m\nAttack Range: 1m, Max Targets: 3\nConsumes 10 Armor-Piercing Bullets on normal attack\nATK +60%\nCritical Damage +10%\nDeals up to 2x bonus damage based on [DEX] * 1% when performing normal attacks
Lv11
Duration 600 sec\nMax Range: 6m\nAttack Range: 1m, Max Targets: 3\nConsumes 10 Armor-Piercing Bullets on normal attack\nATK +66%\nCritical Damage +11%\nDeals up to 2x bonus damage based on [DEX] * 1% when performing normal attacks
Duration 600 sec\nMax Range: 6m\nAttack Range: 1m, Max Targets: 3\nConsumes 10 Armor-Piercing Bullets on normal attack\nATK +66%\nCritical Damage +11%\nDeals up to 2x bonus damage based on [DEX] * 1% when performing normal attacks
Lv12
Duration 600 sec\nMax Range: 6m\nAttack Range: 1m, Max Targets: 3\nConsumes 10 Armor-Piercing Bullets on normal attack\nATK +72%\nCritical Damage +12%\nDeals up to 2x bonus damage based on [DEX] * 1% when performing normal attacks
Duration 600 sec\nMax Range: 6m\nAttack Range: 1m, Max Targets: 3\nConsumes 10 Armor-Piercing Bullets on normal attack\nATK +72%\nCritical Damage +12%\nDeals up to 2x bonus damage based on [DEX] * 1% when performing normal attacks

Volvod Face (ClassID:38303)
Modifies the shotgun to enhance area attacks. Increases hit range and number of targets, but reduces attack speed.
Lv1
Duration 600 sec\nMax Range: 10m\nAttack Range: 4m, Max Targets: 8\nConsumes 15 Armor-Piercing Bullets on normal attack\nATK SPD -50%\nWhen enemy PC HP is above 66%, 50% chance to knock down with normal attacks
Duration 600 sec\nMax Range: 10m\nAttack Range: 4m, Max Targets: 8\nConsumes 15 Armor-Piercing Bullets on normal attack\nATK SPD -50%\nWhen enemy PC HP is above 66%, 50% chance to knock down with normal attacks
Lv10
Duration 600 sec\nMax Range: 10m\nAttack Range: 4m, Max Targets: 8\nConsumes 15 Armor-Piercing Bullets on normal attack\nATK SPD -50%\nWhen the enemy PC's HP is above 66%, normal attacks have a 50% chance to knock down the enemy
Duration 600 sec\nMax Range: 10m\nAttack Range: 4m, Max Targets: 8\nConsumes 15 Armor-Piercing Bullets on normal attack\nATK SPD -50%\nWhen the enemy PC's HP is above 66%, normal attacks have a 50% chance to knock down the enemy
Lv11
Duration 600 sec\nMax Range: 10m\nAttack Range: 4m, Max Targets: 8\nConsumes 15 Armor-Piercing Bullets on normal attack\nATK SPD -50%\nWhen the enemy PC's HP is above 66%, normal attacks have a 50% chance to knock down the enemy
Duration 600 sec\nMax Range: 10m\nAttack Range: 4m, Max Targets: 8\nConsumes 15 Armor-Piercing Bullets on normal attack\nATK SPD -50%\nWhen the enemy PC's HP is above 66%, normal attacks have a 50% chance to knock down the enemy
Lv12
Duration 600 sec\nMax Range: 10m\nAttack Range: 4m, Max Targets: 8\nConsumes 15 Armor-Piercing Bullets on normal attack\nATK SPD -50%\nWhen the enemy PC's HP is above 66%, normal attacks have a 50% chance to knock down the enemy
Duration 600 sec\nMax Range: 10m\nAttack Range: 4m, Max Targets: 8\nConsumes 15 Armor-Piercing Bullets on normal attack\nATK SPD -50%\nWhen the enemy PC's HP is above 66%, normal attacks have a 50% chance to knock down the enemy

Assist Shooter (ClassID:38304)
Upgrades shotgun skills to increase skill damage. Normal attacks become disabled as skill attacks are enhanced.
Lv1
Duration 600 sec\nUnable to use normal attacks\nActivates [Firepower Amplification] on cast
Duration 600 sec\nUnable to use normal attacks\nActivates [Firepower Amplification] on cast
Lv10
Duration 600 sec\nUnable to use normal attacks\nActivates [Firepower Amplification] on cast
Duration 600 sec\nUnable to use normal attacks\nActivates [Firepower Amplification] on cast
Lv11
Duration 600 sec\nUnable to use normal attacks\nActivates [Firepower Amplification] on cast
Duration 600 sec\nUnable to use normal attacks\nActivates [Firepower Amplification] on cast
Lv12
Duration 600 sec\nUnable to use normal attacks\nActivates [Firepower Amplification] on cast
Duration 600 sec\nUnable to use normal attacks\nActivates [Firepower Amplification] on cast

Flare Signal (ClassID:38305)
Fires flame rounds loaded into the shotgun at the target.
Lv1
While in [Firepower Amplification] state, enemy PC knockdown duration scales up to 3x (up to 6 seconds) based on distance from caster\nWhile in [Firepower Amplification] state, resets skill cooldown every 10 seconds
While in [Firepower Amplification] state, enemy PC knockdown duration scales up to 3x (up to 6 seconds) based on distance from caster\nWhile in [Firepower Amplification] state, resets skill cooldown every 10 seconds
Lv10
While in [Firepower Amplification] state, enemy PC knockdown duration scales up to 3x (up to 6 seconds) based on distance from caster\nWhile in [Firepower Amplification] state, resets skill cooldown every 10 seconds
While in [Firepower Amplification] state, enemy PC knockdown duration scales up to 3x (up to 6 seconds) based on distance from caster\nWhile in [Firepower Amplification] state, resets skill cooldown every 10 seconds
Lv11
While in [Firepower Amplification] state, enemy PC knockdown duration scales up to 3x (up to 6 seconds) based on distance from caster\nWhile in [Firepower Amplification] state, resets skill cooldown every 10 seconds
While in [Firepower Amplification] state, enemy PC knockdown duration scales up to 3x (up to 6 seconds) based on distance from caster\nWhile in [Firepower Amplification] state, resets skill cooldown every 10 seconds
Lv12
While in [Firepower Amplification] state, enemy PC knockdown duration scales up to 3x (up to 6 seconds) based on distance from caster\nWhile in [Firepower Amplification] state, resets skill cooldown every 10 seconds
While in [Firepower Amplification] state, enemy PC knockdown duration scales up to 3x (up to 6 seconds) based on distance from caster\nWhile in [Firepower Amplification] state, resets skill cooldown every 10 seconds