ATK Type
Single
Add Dam
None
Add SKl Dam
INT
Add Pen
INT
Skill

Staccato (ClassID:38201)
A rapid and lively performance that enhances allies’ magic Attack.\nCannot stack with [Overdrive], [Ponrar], [Weapon Enhancement] effects.
Lv1
Duration 40 sec\nCasting time -1%\nSingle Skill Damage +2%
Duration 40 sec\nCasting time -1%\nSingle Skill Damage +2%
Lv10
Duration 40 sec\nCasting time -10%\nSingle Skill Damage +20%
Duration 40 sec\nCasting time -10%\nSingle Skill Damage +20%
Lv11
Duration 40 sec\nCasting time -11%\nSingle Skill Damage +27%
Duration 40 sec\nCasting time -11%\nSingle Skill Damage +27%
Lv12
Duration 40 sec\nCasting time -12%\nSingle Skill Damage +30%
Duration 40 sec\nCasting time -12%\nSingle Skill Damage +30%

Ritenuto (ClassID:38202)
A calm melody that protects allies from enemy attacks.\nCannot stack with [Protect Shade], [Horizon Protect] effects.
Lv1
Duration 100 sec\nAll Received Damage -1%\nReduces additional skill hit damage.\nThe lower the target’s total HP, the greater the damage reduction (max 15%).
Duration 100 sec\nAll Received Damage -1%\nReduces additional skill hit damage.\nThe lower the target’s total HP, the greater the damage reduction (max 15%).
Lv10
Duration 100 sec\nAll Received Damage -10%\nReduces additional skill hit damage.\nThe lower the target’s total HP, the greater the damage reduction (max 15%).
Duration 100 sec\nAll Received Damage -10%\nReduces additional skill hit damage.\nThe lower the target’s total HP, the greater the damage reduction (max 15%).
Lv11
Duration 100 sec\nAll Received Damage -11%\nReduces additional skill hit damage.\nThe lower the target’s total HP, the greater the damage reduction (max 15%).
Duration 100 sec\nAll Received Damage -11%\nReduces additional skill hit damage.\nThe lower the target’s total HP, the greater the damage reduction (max 15%).
Lv12
Duration 100 sec\nAll Received Damage -12%\nReduces additional skill hit damage.\nThe lower the target’s total HP, the greater the damage reduction (max 15%).
Duration 100 sec\nAll Received Damage -12%\nReduces additional skill hit damage.\nThe lower the target’s total HP, the greater the damage reduction (max 15%).

Diminuendo (ClassID:38203)
As the music gradually softens, the enemy’s Attack is also reduced.
Lv1
Knockback enemies when hit\n70% chance of inflicting [getting weaker]\nProbability of monsters 1.5 times\nEffect amplification based on skill level\nIgnoring status ailment resistances
Knockback enemies when hit\n70% chance of inflicting [getting weaker]\nProbability of monsters 1.5 times\nEffect amplification based on skill level\nIgnoring status ailment resistances
Lv10
Knockback enemies when hit\n70% chance of inflicting [getting weaker]\nProbability of monsters 1.5 times\nEffect amplification based on skill level\nIgnoring status ailment resistances
Knockback enemies when hit\n70% chance of inflicting [getting weaker]\nProbability of monsters 1.5 times\nEffect amplification based on skill level\nIgnoring status ailment resistances
Lv11
Knockback enemies when hit\n70% chance of inflicting [getting weaker]\nProbability of monsters 1.5 times\nEffect amplification based on skill level\nIgnoring status ailment resistances
Knockback enemies when hit\n70% chance of inflicting [getting weaker]\nProbability of monsters 1.5 times\nEffect amplification based on skill level\nIgnoring status ailment resistances
Lv12
Knockback enemies when hit\n70% chance of inflicting [getting weaker]\nProbability of monsters 1.5 times\nEffect amplification based on skill level\nIgnoring status ailment resistances
Knockback enemies when hit\n70% chance of inflicting [getting weaker]\nProbability of monsters 1.5 times\nEffect amplification based on skill level\nIgnoring status ailment resistances

Largissimo (ClassID:38204)
Infuses a slow and heavy melody with magic, slowing enemy movements.
Lv1
Knockback enemies when hit\n75% chance to make enemies [very slow]\n1.5 times chance for monsters\nEffect amplification based on skill level\nIgnore status ailment resistances
Knockback enemies when hit\n75% chance to make enemies [very slow]\n1.5 times chance for monsters\nEffect amplification based on skill level\nIgnore status ailment resistances
Lv10
Knockback enemies when hit\n75% chance to make enemies [very slow]\n1.5 times chance for monsters\nEffect amplification based on skill level\nIgnore status ailment resistances
Knockback enemies when hit\n75% chance to make enemies [very slow]\n1.5 times chance for monsters\nEffect amplification based on skill level\nIgnore status ailment resistances
Lv11
Knockback enemies when hit\n75% chance to make enemies [very slow]\n1.5 times chance for monsters\nEffect amplification based on skill level\nIgnore status ailment resistances
Knockback enemies when hit\n75% chance to make enemies [very slow]\n1.5 times chance for monsters\nEffect amplification based on skill level\nIgnore status ailment resistances
Lv12
Knockback enemies when hit\n75% chance to make enemies [very slow]\n1.5 times chance for monsters\nEffect amplification based on skill level\nIgnore status ailment resistances
Knockback enemies when hit\n75% chance to make enemies [very slow]\n1.5 times chance for monsters\nEffect amplification based on skill level\nIgnore status ailment resistances

Sinfonia (ClassID:38205)
Maximizes allies' basic magic abilities with a harmonious melody.\nDoes not stack with [Division Support], [Kurast], and [Tamaman Seren] effects.
Lv1
Duration 270 sec\nATK +1%
Duration 270 sec\nATK +1%
Lv10
Duration 270 sec\nATK +10%\nINT +5\nDEX +5
Duration 270 sec\nATK +10%\nINT +5\nDEX +5
Lv11
Duration 270 sec\nATK +21%\nINT +5\nDEX +5
Duration 270 sec\nATK +21%\nINT +5\nDEX +5
Lv12
Duration 270 sec\nATK +22%\nINT +6\nDEX +6
Duration 270 sec\nATK +22%\nINT +6\nDEX +6