ATK Type
Single
Add Dam
None
Add SKl Dam
STR
Add Pen
STR

Skill

Hypovolemic Shock (ClassID:37001)
Stabs the enemy recklessly to induce massive bleeding.
Range: 200
CoolDown: 10000.0 sec
Ignore DEF: 75.0
Lv1
On skill hit: Increases [Carnage Ecstasy] by 1 level on self\nAt Lv.3, transforms to [Tom - Rampage] effect\nNegates 2 hits dealing more damage than current HP, then resets level\nOn skill hit: Increases [Arterial Sever] by 1 level on enemy\nAt [Arterial Sever] Lv.3, cannot be refreshed\n[Monster]: At Lv.3, Tom takes increased normal and 50~100% increased critical damage\n[PC]: At Lv.3, Tom takes increased normal and extra damage equal to 1~7% of max HP\nCannot reapply [Arterial Sever] to the same target for 30 sec after expiration
Lv10
On skill hit: Increases [Carnage Ecstasy] by 1 level on self\nAt Lv.3, transforms to [Tom - Rampage] effect\nNegates 2 hits dealing more damage than current HP, then resets level\nOn skill hit: Increases [Arterial Sever] by 1 level on enemy\nAt [Arterial Sever] Lv.3, cannot be refreshed\n[Monster]: At Lv.3, Tom takes increased normal and 50~100% increased critical damage\n[PC]: At Lv.3, Tom takes increased normal and extra damage equal to 1~7% of max HP\nCannot reapply [Arterial Sever] to the same target for 30 sec after expiration
Lv11
On skill hit: Increases [Carnage Ecstasy] by 1 level on self\nAt Lv.3, transforms to [Tom - Rampage] effect\nNegates 2 hits dealing more damage than current HP, then resets level\nOn skill hit: Increases [Arterial Sever] by 1 level on enemy\nAt [Arterial Sever] Lv.3, cannot be refreshed\n[Monster]: At Lv.3, Tom takes increased normal and 50~100% increased critical damage\n[PC]: At Lv.3, Tom takes increased normal and extra damage equal to 1~7% of max HP\nCannot reapply [Arterial Sever] to the same target for 30 sec after expiration
Lv12
On skill hit: Increases [Carnage Ecstasy] by 1 level on self\nAt Lv.3, transforms to [Tom - Rampage] effect\nNegates 2 hits dealing more damage than current HP, then resets level\nOn skill hit: Increases [Arterial Sever] by 1 level on enemy\nAt [Arterial Sever] Lv.3, cannot be refreshed\n[Monster]: At Lv.3, Tom takes increased normal and 50~100% increased critical damage\n[PC]: At Lv.3, Tom takes increased normal and extra damage equal to 1~7% of max HP\nCannot reapply [Arterial Sever] to the same target for 30 sec after expiration
Drug Intoxication (ClassID:37002)
Throws a bottle filled with explosive flammable liquid onto the ground.
Range: 1000
CoolDown: 30000.0 sec
Ignore DEF: 70.0
Lv1
40% chance to inflict [Flame] on enemy with skill hit\nDamage increases with distance from target
Lv10
40% chance to inflict [Flame] on enemy with skill hit\nDamage increases with distance from target
Lv11
40% chance to inflict [Flame] on enemy with skill hit\nDamage increases with distance from target
Lv12
40% chance to inflict [Flame] on enemy with skill hit\nDamage increases with distance from target
Cutting Wound (ClassID:37003)
Slashes the enemy recklessly.
Range: 200
CoolDown: 15000.0 sec
Ignore DEF: 65.0
Lv1
On skill hit: Increases [Carnage Ecstasy] by 1 level on self\nAt Lv.3, transforms to [Tom - Rampage] effect\nNegates 2 hits dealing more damage than current HP, then resets level\nOn skill hit: Increases [Arterial Sever] by 1 level on enemy\nAt [Arterial Sever] Lv.3, cannot be refreshed\n[Monster]: At Lv.3, Tom takes increased normal and 50~100% increased critical damage\n[PC]: At Lv.3, Tom takes increased normal and extra damage equal to 1~7% of max HP\nCannot reapply [Arterial Sever] to the same target for 30 sec after expiration
Lv10
On skill hit: Increases [Carnage Ecstasy] by 1 level on self\nAt Lv.3, transforms to [Tom - Rampage] effect\nNegates 2 hits dealing more damage than current HP, then resets level\nOn skill hit: Increases [Arterial Sever] by 1 level on enemy\nAt [Arterial Sever] Lv.3, cannot be refreshed\n[Monster]: At Lv.3, Tom takes increased normal and 50~100% increased critical damage\n[PC]: At Lv.3, Tom takes increased normal and extra damage equal to 1~7% of max HP\nCannot reapply [Arterial Sever] to the same target for 30 sec after expiration
Lv11
On skill hit: Increases [Carnage Ecstasy] by 1 level on self\nAt Lv.3, transforms to [Tom - Rampage] effect\nNegates 2 hits dealing more damage than current HP, then resets level\nOn skill hit: Increases [Arterial Sever] by 1 level on enemy\nAt [Arterial Sever] Lv.3, cannot be refreshed\n[Monster]: At Lv.3, Tom takes increased normal and 50~100% increased critical damage\n[PC]: At Lv.3, Tom takes increased normal and extra damage equal to 1~7% of max HP\nCannot reapply [Arterial Sever] to the same target for 30 sec after expiration
Lv12
On skill hit: Increases [Carnage Ecstasy] by 1 level on self\nAt Lv.3, transforms to [Tom - Rampage] effect\nNegates 2 hits dealing more damage than current HP, then resets level\nOn skill hit: Increases [Arterial Sever] by 1 level on enemy\nAt [Arterial Sever] Lv.3, cannot be refreshed\n[Monster]: At Lv.3, Tom takes increased normal and 50~100% increased critical damage\n[PC]: At Lv.3, Tom takes increased normal and extra damage equal to 1~7% of max HP\nCannot reapply [Arterial Sever] to the same target for 30 sec after expiration
Rust Murder (ClassID:37004)
Slashes nearby enemies recklessly.
Range: 100
CoolDown: 30000.0 sec
Ignore DEF: 60.0
Lv1
On skill hit: Increases [Carnage Ecstasy] by 1 level on self\nAt Lv.3, transforms to [Tom - Rampage] effect\nNegates 2 hits dealing more damage than current HP, then resets level\nOn skill hit: Increases [Arterial Sever] by 1 level on enemy\nAt [Arterial Sever] Lv.3, cannot be refreshed\n[Monster]: At Lv.3, Tom takes increased normal and 50~100% increased critical damage\n[PC]: At Lv.3, Tom takes increased normal and extra damage equal to 1~7% of max HP\nCannot reapply [Arterial Sever] to the same target for 30 sec after expiration\nDamage increases with number of targets hit
Lv10
On skill hit: Increases [Carnage Ecstasy] by 1 level on self\nAt Lv.3, transforms to [Tom - Rampage] effect\nNegates 2 hits dealing more damage than current HP, then resets level\nOn skill hit: Increases [Arterial Sever] by 1 level on enemy\nAt [Arterial Sever] Lv.3, cannot be refreshed\n[Monster]: At Lv.3, Tom takes increased normal and 50~100% increased critical damage\n[PC]: At Lv.3, Tom takes increased normal and extra damage equal to 1~7% of max HP\nCannot reapply [Arterial Sever] to the same target for 30 sec after expiration\nDamage increases with number of targets hit
Lv11
On skill hit: Increases [Carnage Ecstasy] by 1 level on self\nAt Lv.3, transforms to [Tom - Rampage] effect\nNegates 2 hits dealing more damage than current HP, then resets level\nOn skill hit: Increases [Arterial Sever] by 1 level on enemy\nAt [Arterial Sever] Lv.3, cannot be refreshed\n[Monster]: At Lv.3, Tom takes increased normal and 50~100% increased critical damage\n[PC]: At Lv.3, Tom takes increased normal and extra damage equal to 1~7% of max HP\nCannot reapply [Arterial Sever] to the same target for 30 sec after expiration\nDamage increases with number of targets hit
Lv12
On skill hit: Increases [Carnage Ecstasy] by 1 level on self\nAt Lv.3, transforms to [Tom - Rampage] effect\nNegates 2 hits dealing more damage than current HP, then resets level\nOn skill hit: Increases [Arterial Sever] by 1 level on enemy\nAt [Arterial Sever] Lv.3, cannot be refreshed\n[Monster]: At Lv.3, Tom takes increased normal and 50~100% increased critical damage\n[PC]: At Lv.3, Tom takes increased normal and extra damage equal to 1~7% of max HP\nCannot reapply [Arterial Sever] to the same target for 30 sec after expiration\nDamage increases with number of targets hit