ATK Type
Single
Add Dam
None
Add SKl Dam
STR
Add Pen
STR
Skill

Lawyer Cut (ClassID:36101)
Strike the enemy with a fist, then follow up with a weapon.
Lv1
Cooldown: 10 sec\nMax 2 uses\nRecharge after use\nIf [Combat Preparation] is active, [Stun] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block
Cooldown: 10 sec\nMax 2 uses\nRecharge after use\nIf [Combat Preparation] is active, [Stun] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block
Lv10
Cooldown: 10 sec\nMax 2 uses\nRecharge after use\nIf [Combat Preparation] is active, [Stun] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block
Cooldown: 10 sec\nMax 2 uses\nRecharge after use\nIf [Combat Preparation] is active, [Stun] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block
Lv11
Cooldown: 10 sec\nMax 2 uses\nRecharge after use\nIf [Combat Preparation] is active, [Stun] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block
Cooldown: 10 sec\nMax 2 uses\nRecharge after use\nIf [Combat Preparation] is active, [Stun] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block
Lv12
Cooldown: 10 sec\nMax 2 uses\nRecharge after use\nIf [Combat Preparation] is active, [Stun] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block
Cooldown: 10 sec\nMax 2 uses\nRecharge after use\nIf [Combat Preparation] is active, [Stun] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block

Charge Bull (ClassID:36102)
Quickly charges at the enemy and slashes the target.
Lv1
If [Combat Preparation] is active, [Panic] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block
If [Combat Preparation] is active, [Panic] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block
Lv10
If [Combat Preparation] is active, [Panic] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block
If [Combat Preparation] is active, [Panic] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block
Lv11
If [Combat Preparation] is active, [Panic] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block
If [Combat Preparation] is active, [Panic] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block
Lv12
If [Combat Preparation] is active, [Panic] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block
If [Combat Preparation] is active, [Panic] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block

Throw Explosion (ClassID:36103)
Scatters gunpowder around and detonates it by striking the ground with a weapon.
Lv1
If [Combat Preparation] is active, applies [Flame] to PCs
If [Combat Preparation] is active, applies [Flame] to PCs
Lv10
If [Combat Preparation] is active, applies [Flame] to PCs
If [Combat Preparation] is active, applies [Flame] to PCs
Lv11
If [Combat Preparation] is active, applies [Flame] to PCs
If [Combat Preparation] is active, applies [Flame] to PCs
Lv12
If [Combat Preparation] is active, applies [Flame] to PCs
If [Combat Preparation] is active, applies [Flame] to PCs

Resolution (ClassID:36104)
Strengthens the resolve for independence.
Lv1
Duration 120 sec\nMax HP +5000\nAoE Damage -10%\n10% chance to apply [Combat Preparation] on normal attack\n[Combat Preparation]: Normal attack damage +200%\nAdditional damage up to +300% based on STR
Duration 120 sec\nMax HP +5000\nAoE Damage -10%\n10% chance to apply [Combat Preparation] on normal attack\n[Combat Preparation]: Normal attack damage +200%\nAdditional damage up to +300% based on STR
Lv10
Duration 120 sec\nMax HP +5000\nAoE Damage -10%\nDEF +5\nImmunity +5\n10% chance to apply [Combat Preparation] on normal attack\n[Combat Preparation]: Normal attack damage +200%\nAdditional damage up to +300% based on STR
Duration 120 sec\nMax HP +5000\nAoE Damage -10%\nDEF +5\nImmunity +5\n10% chance to apply [Combat Preparation] on normal attack\n[Combat Preparation]: Normal attack damage +200%\nAdditional damage up to +300% based on STR
Lv11
Duration 120 sec\nMax HP +5000\nAoE Damage -20%\nDEF +5\nImmunity +5\nDEF Rating +1\n10% chance to apply [Combat Preparation] on normal attack\n[Combat Preparation]: Normal attack damage +200%\nAdditional damage up to +300% based on STR
Duration 120 sec\nMax HP +5000\nAoE Damage -20%\nDEF +5\nImmunity +5\nDEF Rating +1\n10% chance to apply [Combat Preparation] on normal attack\n[Combat Preparation]: Normal attack damage +200%\nAdditional damage up to +300% based on STR
Lv12
Duration 120 sec\nMax HP +5000\nAoE Damage -40%\nDEF +6\nImmunity +6\nDEF Rating +1\n10% chance to apply [Combat Preparation] on normal attack\n[Combat Preparation]: Normal attack damage +200%\nAdditional damage up to +300% based on STR
Duration 120 sec\nMax HP +5000\nAoE Damage -40%\nDEF +6\nImmunity +6\nDEF Rating +1\n10% chance to apply [Combat Preparation] on normal attack\n[Combat Preparation]: Normal attack damage +200%\nAdditional damage up to +300% based on STR

Close Quarter Weapon Combat (ClassID:36105)
Unleashes all weapons Resistance JD can wield, mercilessly slashing enemies.
Lv1
If [Combat Preparation] is active, [Premonition of Death] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block
If [Combat Preparation] is active, [Premonition of Death] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block
Lv10
If [Combat Preparation] is active, [Premonition of Death] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block
If [Combat Preparation] is active, [Premonition of Death] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block
Lv11
If [Combat Preparation] is active, [Premonition of Death] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block
If [Combat Preparation] is active, [Premonition of Death] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block
Lv12
If [Combat Preparation] is active, [Premonition of Death] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block
If [Combat Preparation] is active, [Premonition of Death] on enemy PC\nIf [Weapon Master] is active:\nSword, Saber, Rapier equipped: Ignores evasion\nMace, Greatsword, Crescent equipped: Ignores block