ATK Type
Splash
Add Dam
None
Add SKl Dam
STR
Add Pen
STR
Skill

Lapu (ClassID:31801)
Spread Quiritatio's ancient knowledge to strengthen allies.
Lv1
Duration 60 sec\nReduces damage taken from monsters by 1%\nBlock +1\nEvasion +1\nAoE Skill Damage Decreases by 30%
Duration 60 sec\nReduces damage taken from monsters by 1%\nBlock +1\nEvasion +1\nAoE Skill Damage Decreases by 30%
Lv10
Duration 60 sec\nDamage taken from monsters reduced by 10%\nBlock +10\nEvasion +10\nAoE skill damage reduced by 30%
Duration 60 sec\nDamage taken from monsters reduced by 10%\nBlock +10\nEvasion +10\nAoE skill damage reduced by 30%
Lv11
Duration 60 sec\nReduces damage taken from monsters by 11%\nBlock +11\nEvasion +11\nAoE Skill Damage Decreases by 30%
Duration 60 sec\nReduces damage taken from monsters by 11%\nBlock +11\nEvasion +11\nAoE Skill Damage Decreases by 30%
Lv12
Duration 60 sec\nDamage taken from monsters reduced by 12%\nBlock +12\nEvasion +12\nAoE skill damage reduced by 30%
Duration 60 sec\nDamage taken from monsters reduced by 12%\nBlock +12\nEvasion +12\nAoE skill damage reduced by 30%

Corona (ClassID:31802)
Uses his strength to blast enemies high into the sky.
Lv1
50% chance to inflict [Bleed]\nIgnores extra DEF based on max HP in [Destruido] state
50% chance to inflict [Bleed]\nIgnores extra DEF based on max HP in [Destruido] state
Lv10
50% chance to inflict [Bleed]\nIgnores extra DEF based on max HP in [Destruido] state
50% chance to inflict [Bleed]\nIgnores extra DEF based on max HP in [Destruido] state
Lv11
50% chance to inflict [Bleed]\nIgnores extra DEF based on max HP in [Destruido] state
50% chance to inflict [Bleed]\nIgnores extra DEF based on max HP in [Destruido] state
Lv12
50% chance to inflict [Bleed]\nIgnores extra DEF based on max HP in [Destruido] state
50% chance to inflict [Bleed]\nIgnores extra DEF based on max HP in [Destruido] state

Ludromo (ClassID:31803)
He swings the polearm with great force and slams it to the ground, causing a shockwave.
Lv1
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state
Lv10
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state
Lv11
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state
Lv12
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state

Matimo (ClassID:31804)
Swings the polearm at nearby enemies and delivers a powerful blow.
Lv1
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state
Lv10
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state
Lv11
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state
Lv12
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state

Equitatio (ClassID:31805)
Channeling his senses, he leaps at the target and unleashes a powerful attack.
Lv1
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state
Lv10
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state
Lv11
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state
Lv12
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra DEF based on max HP in [Destruido] state