ATK Type
Single
Add Dam
None
Add SKl Dam
DEX
Add Pen
DEX
Skill

Foot Shot (ClassID:31701)
Quickly targets the enemy and fires 3 consecutive shots.
Lv1
When in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX
When in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX
Lv10
When in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX
When in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX
Lv11
When in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX
When in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX
Lv12
When in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX
When in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX

Shooting Promoto (ClassID:31702)
Specially processed bullets are used to inflict even more lethal damage on enemies.
Lv1
Evasion +1\nCritical +1\nCritical DMG +5%\nCasting time -1%\nNormal ATK DMG increased by 2% of AGI (up to 100%)
Evasion +1\nCritical +1\nCritical DMG +5%\nCasting time -1%\nNormal ATK DMG increased by 2% of AGI (up to 100%)
Lv10
Evasion +10\nCritical +10\nCritical DMG +50%\nCasting time -10%\nNormal ATK DMG increased by 2% of AGI (up to 100%)
Evasion +10\nCritical +10\nCritical DMG +50%\nCasting time -10%\nNormal ATK DMG increased by 2% of AGI (up to 100%)
Lv11
Evasion +11\nCritical +11\nCritical DMG +55%\nCasting time -11%\nNormal ATK DMG increased by 2% of AGI (up to 100%)\n1A.R. +1
Evasion +11\nCritical +11\nCritical DMG +55%\nCasting time -11%\nNormal ATK DMG increased by 2% of AGI (up to 100%)\n1A.R. +1
Lv12
Evasion +12\nCritical +12\nCritical DMG +60%\nCasting time -12%\nNormal ATK DMG increased by 2% of AGI (up to 100%)\n1A.R. +1
Evasion +12\nCritical +12\nCritical DMG +60%\nCasting time -12%\nNormal ATK DMG increased by 2% of AGI (up to 100%)\n1A.R. +1

Bloody Overdrive Alpha (ClassID:31703)
Fires mercilessly in all directions at surrounding enemies.
Lv1
When in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX
When in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX
Lv10
When in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX
When in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX
Lv11
When in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX
When in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX
Lv12
When in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX
When in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX

Panning (ClassID:31704)
It fires all the remaining bullets at a target.
Lv1
Ignores Blocking\nWhen in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX
Ignores Blocking\nWhen in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX
Lv10
Ignores Blocking\nWhen in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX
Ignores Blocking\nWhen in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX
Lv11
Ignores Blocking\nWhen in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX
Ignores Blocking\nWhen in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX
Lv12
Ignores Blocking\nWhen in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX
Ignores Blocking\nWhen in [Shooting Promoto] state, ignores extra DEF on enemy PC based on caster's DEX

Tote (ClassID:31705)
Fires a diffuse bullet that damages multiple people around the designated target.
Lv1
Re-activate skill while casting\nKnockdown distance, knockdown duration, and damage increase with casting time\nBonus damage when fully charged\n35% chance to inflict [Stun]\nIgnores status resistance\nIf in [Shooting Promoto] state, ignores extra PC DEF based on [DEX]
Re-activate skill while casting\nKnockdown distance, knockdown duration, and damage increase with casting time\nBonus damage when fully charged\n35% chance to inflict [Stun]\nIgnores status resistance\nIf in [Shooting Promoto] state, ignores extra PC DEF based on [DEX]
Lv10
Re-activate skill while casting\nKnockdown distance, knockdown duration, and damage increase with casting time\nBonus damage when fully charged\n35% chance to inflict [Stun]\nIgnores status resistance\nIf in [Shooting Promoto] state, ignores extra PC DEF based on [DEX]
Re-activate skill while casting\nKnockdown distance, knockdown duration, and damage increase with casting time\nBonus damage when fully charged\n35% chance to inflict [Stun]\nIgnores status resistance\nIf in [Shooting Promoto] state, ignores extra PC DEF based on [DEX]
Lv11
Re-activate skill while casting\nKnockdown distance, knockdown duration, and damage increase with casting time\nBonus damage when fully charged\n35% chance to inflict [Stun]\nIgnores status resistance\nIf in [Shooting Promoto] state, ignores extra PC DEF based on [DEX]
Re-activate skill while casting\nKnockdown distance, knockdown duration, and damage increase with casting time\nBonus damage when fully charged\n35% chance to inflict [Stun]\nIgnores status resistance\nIf in [Shooting Promoto] state, ignores extra PC DEF based on [DEX]
Lv12
Re-activate skill while casting\nKnockdown distance, knockdown duration, and damage increase with casting time\nBonus damage when fully charged\n35% chance to inflict [Stun]\nIgnores status resistance\nIf in [Shooting Promoto] state, ignores extra PC DEF based on [DEX]
Re-activate skill while casting\nKnockdown distance, knockdown duration, and damage increase with casting time\nBonus damage when fully charged\n35% chance to inflict [Stun]\nIgnores status resistance\nIf in [Shooting Promoto] state, ignores extra PC DEF based on [DEX]