ATK Type
Single
Add Dam
None
Add SKl Dam
INT
Add Pen
INT
Skill

Revolusion (ClassID:31051)
Spirals the electric attack sphere to keep nearby enemies in check.
Lv1
50% chance of inflicting [Electric Shock] on enemy
50% chance of inflicting [Electric Shock] on enemy
Lv10
50% chance of inflicting [Electric Shock] on enemy
50% chance of inflicting [Electric Shock] on enemy
Lv11
50% chance of inflicting [Electric Shock] on enemy
50% chance of inflicting [Electric Shock] on enemy
Lv12
50% chance of inflicting [Electric Shock] on enemy
50% chance of inflicting [Electric Shock] on enemy

Buentiro (ClassID:31052)
Gives the electric attack sphere a reverse rotation to attack enemies in front of it.
Lv1
Ability activation when reused while casting\nEnemy knockdown distance, knockdown time, and damage increase proportional to casting time\nAdditional damage increase when maxed\n50% chance to increase enemies [Electric Field]
Ability activation when reused while casting\nEnemy knockdown distance, knockdown time, and damage increase proportional to casting time\nAdditional damage increase when maxed\n50% chance to increase enemies [Electric Field]
Lv10
Ability activation when reused while casting\nEnemy knockdown distance, knockdown time, and damage increase proportional to casting time\nAdditional damage increase when maxed\n50% chance to increase enemies [Electric Field]
Ability activation when reused while casting\nEnemy knockdown distance, knockdown time, and damage increase proportional to casting time\nAdditional damage increase when maxed\n50% chance to increase enemies [Electric Field]
Lv11
Ability activation when reused while casting\nEnemy knockdown distance, knockdown time, and damage increase proportional to casting time\nAdditional damage increase when maxed\n50% chance to increase enemies [Electric Field]
Ability activation when reused while casting\nEnemy knockdown distance, knockdown time, and damage increase proportional to casting time\nAdditional damage increase when maxed\n50% chance to increase enemies [Electric Field]
Lv12
Ability activation when reused while casting\nEnemy knockdown distance, knockdown time, and damage increase proportional to casting time\nAdditional damage increase when maxed\n50% chance to increase enemies [Electric Field]
Ability activation when reused while casting\nEnemy knockdown distance, knockdown time, and damage increase proportional to casting time\nAdditional damage increase when maxed\n50% chance to increase enemies [Electric Field]

Reflexion (ClassID:31053)
Strikes a lightning ball to attack enemies in between the magnetic fields several times.
Lv1
The fewer targets hit, the higher the skill damage\nUp to 3x
The fewer targets hit, the higher the skill damage\nUp to 3x
Lv10
The fewer targets hit, the higher the skill damage\nUp to 3x
The fewer targets hit, the higher the skill damage\nUp to 3x
Lv11
The fewer targets hit, the higher the skill damage\nUp to 3x
The fewer targets hit, the higher the skill damage\nUp to 3x
Lv12
The fewer targets hit, the higher the skill damage\nUp to 3x
The fewer targets hit, the higher the skill damage\nUp to 3x

Electrico (ClassID:31054)
It creates a magnetic field with a lightning sphere to gather nearby enemies.
Lv1
Up to 6 attacks during casting\nRecast during casting triggers a finishing skill\nSkill damage applied to each hit\n100% chance to inflict [Magnetic Field]\nKnockbackable enemies are pulled to the center of the targeted area
Up to 6 attacks during casting\nRecast during casting triggers a finishing skill\nSkill damage applied to each hit\n100% chance to inflict [Magnetic Field]\nKnockbackable enemies are pulled to the center of the targeted area
Lv10
Up to 6 attacks during casting\nRecast during casting triggers a finishing skill\nSkill damage applied to each hit\n100% chance to inflict [Magnetic Field]\nKnockbackable enemies are pulled to the center of the targeted area
Up to 6 attacks during casting\nRecast during casting triggers a finishing skill\nSkill damage applied to each hit\n100% chance to inflict [Magnetic Field]\nKnockbackable enemies are pulled to the center of the targeted area
Lv11
Up to 6 attacks during casting\nRecast during casting triggers a finishing skill\nSkill damage applied to each hit\n100% chance to inflict [Magnetic Field]\nKnockbackable enemies are pulled to the center of the targeted area
Up to 6 attacks during casting\nRecast during casting triggers a finishing skill\nSkill damage applied to each hit\n100% chance to inflict [Magnetic Field]\nKnockbackable enemies are pulled to the center of the targeted area
Lv12
Up to 6 attacks during casting\nRecast during casting triggers a finishing skill\nSkill damage applied to each hit\n100% chance to inflict [Magnetic Field]\nKnockbackable enemies are pulled to the center of the targeted area
Up to 6 attacks during casting\nRecast during casting triggers a finishing skill\nSkill damage applied to each hit\n100% chance to inflict [Magnetic Field]\nKnockbackable enemies are pulled to the center of the targeted area

Lars Lucchese (ClassID:31055)
Unleashes the power of the electric attack sphere.
Lv1
The fewer targets hit, the higher the skill damage\nUp to 3x
The fewer targets hit, the higher the skill damage\nUp to 3x
Lv10
The fewer targets hit, the higher the skill damage\nUp to 3x
The fewer targets hit, the higher the skill damage\nUp to 3x
Lv11
The fewer targets hit, the higher the skill damage\nUp to 3x
The fewer targets hit, the higher the skill damage\nUp to 3x
Lv12
The fewer targets hit, the higher the skill damage\nUp to 3x
The fewer targets hit, the higher the skill damage\nUp to 3x