ATK Type
Single
Add Dam
None
Add SKl Dam
STR
Add Pen
STR

Skill

Arroa (ClassID:31001)
It circulates the power received from the owner of fire in the body to suppress the energy of the snake and draw out the power of the guardian.
Range: 100
CoolDown: 40000.0 sec
Ignore DEF: 0.0
Lv1
Duration 30 sec\nATK +2%\nPenetration +1\nImmunity +1
Lv10
Duration 300 sec\nATK +20%\nPenetration +10\nImmunity +10
Lv11
Duration 330 sec\nATK +30%\nPenetration +11\nImmunity +11\nA.R. +1
Lv12
Duration 360 sec\nATK +50%\nPenetration +12\nImmunity +12\nA.R. +1
Kukatao (ClassID:31002)
Briefly dash to 1 enemy in front of him and knock him back after 2 attacks.
Range: 500
CoolDown: 8000.0 sec
Ignore DEF: 50.0
Lv1
Ignoring evasion\nWhile the enemy is PC, ignoring 7 Defense per Lv.1\nIf the Lv.of [Paralyzing Poison] is maxed out, then an additional 30 Ignore Armor\nAdditional damage to enemy monsters at the maximum Lv.of [Paralyzing Poison]\nAdditional damage amplified to monsters at max level\nDispel [Paralyzing Poison] when a skill is hit\nApply [Bleeding Poison] on skill hits.
Lv10
Ignoring evasion\nWhile the enemy is PC, ignoring 7 Defense per Lv.1\nIf the Lv.of [Paralyzing Poison] is maxed out, then an additional 30 Ignore Armor\nAdditional damage to enemy monsters at the maximum Lv.of [Paralyzing Poison]\nAdditional damage amplified to monsters at max level\nDispel [Paralyzing Poison] when a skill is hit\nApply [Bleeding Poison] on skill hits.
Lv11
Ignoring evasion\nWhile the enemy is PC, ignoring 7 Defense per Lv.1\nIf the Lv.of [Paralyzing Poison] is maxed out, then an additional 30 Ignore Armor\nAdditional damage to enemy monsters at the maximum Lv.of [Paralyzing Poison]\nAdditional damage amplified to monsters at max level\nDispel [Paralyzing Poison] when a skill is hit\nApply [Bleeding Poison] on skill hits.
Lv12
Ignoring evasion\nWhile the enemy is PC, ignoring 7 Defense per Lv.1\nIf the Lv.of [Paralyzing Poison] is maxed out, then an additional 30 Ignore Armor\nAdditional damage to enemy monsters at the maximum Lv.of [Paralyzing Poison]\nAdditional damage amplified to monsters at max level\nDispel [Paralyzing Poison] when a skill is hit\nApply [Bleeding Poison] on skill hits.
Parpata (ClassID:31003)
Dash forward, jump up, and trample the enemy with a series of powerful spinning kicks.
Range: 400
CoolDown: 14000.0 sec
Ignore DEF: 60.0
Lv1
If the enemy is PC, ignore 7 Defense per Lv.1\nIf the Lv.of [Paralyzing Poison] is maxed out, then an additional 30 Defense Ignores\nAdditional Monster DMG at max Lv.of [Paralyzing Poison]\nHeal [Paralyzing Poison] on hitting a skill\nApply [Bleeding Poison] on skill hits\nApplies [Bleeding Poison] on skill hits.
Lv10
If the enemy is PC, ignore 7 Defense per Lv.1\nIf the Lv.of [Paralyzing Poison] is maxed out, then an additional 30 Defense Ignores\nAdditional Monster DMG at max Lv.of [Paralyzing Poison]\nHeal [Paralyzing Poison] on hitting a skill\nApply [Bleeding Poison] on skill hits\nApplies [Bleeding Poison] on skill hits.
Lv11
If the enemy is PC, ignore 7 Defense per Lv.1\nIf the Lv.of [Paralyzing Poison] is maxed out, then an additional 30 Defense Ignores\nAdditional Monster DMG at max Lv.of [Paralyzing Poison]\nHeal [Paralyzing Poison] on hitting a skill\nApply [Bleeding Poison] on skill hits\nApplies [Bleeding Poison] on skill hits.
Lv12
If the enemy is PC, ignore 7 Defense per Lv.1\nIf the Lv.of [Paralyzing Poison] is maxed out, then an additional 30 Defense Ignores\nAdditional Monster DMG at max Lv.of [Paralyzing Poison]\nHeal [Paralyzing Poison] on hitting a skill\nApply [Bleeding Poison] on skill hits\nApplies [Bleeding Poison] on skill hits.
Sarmado (ClassID:31004)
Dash to the enemy in front of him, punch him with his fist, then jump up and attack indiscriminately.
Range: 300
CoolDown: 17000.0 sec
Ignore DEF: 60.0
Lv1
Ignoring evasion\nWhile the enemy is PC, ignoring 7 Defense per Lv.1\nIf the Lv.of [Paralyzing Poison] is maxed out, then an additional 30 Ignore Armor\nAdditional damage to enemy monsters at the maximum Lv.of [Paralyzing Poison]\nAdditional damage amplified to monsters at max level\nDispel [Paralyzing Poison] when a skill is hit\nApply [Bleeding Poison] on skill hits.
Lv10
Ignoring evasion\nWhile the enemy is PC, ignoring 7 Defense per Lv.1\nIf the Lv.of [Paralyzing Poison] is maxed out, then an additional 30 Ignore Armor\nAdditional damage to enemy monsters at the maximum Lv.of [Paralyzing Poison]\nAdditional damage amplified to monsters at max level\nDispel [Paralyzing Poison] when a skill is hit\nApply [Bleeding Poison] on skill hits.
Lv11
Ignoring evasion\nWhile the enemy is PC, ignoring 7 Defense per Lv.1\nIf the Lv.of [Paralyzing Poison] is maxed out, then an additional 30 Ignore Armor\nAdditional damage to enemy monsters at the maximum Lv.of [Paralyzing Poison]\nAdditional damage amplified to monsters at max level\nDispel [Paralyzing Poison] when a skill is hit\nApply [Bleeding Poison] on skill hits.
Lv12
Ignoring evasion\nWhile the enemy is PC, ignoring 7 Defense per Lv.1\nIf the Lv.of [Paralyzing Poison] is maxed out, then an additional 30 Ignore Armor\nAdditional damage to enemy monsters at the maximum Lv.of [Paralyzing Poison]\nAdditional damage amplified to monsters at max level\nDispel [Paralyzing Poison] when a skill is hit\nApply [Bleeding Poison] on skill hits.
Kanine (ClassID:31006)
Dash forward, attack 3 times, and then fly away with a side kick.
Range: 500
CoolDown: 25000.0 sec
Ignore DEF: 75.0
Lv1
Ignoring evasion\nWhile the enemy is PC, ignoring 7 Defense per Lv.1\nIf the Lv.of [Paralyzing Poison] is maxed out, then an additional 30 Ignore Armor\nAdditional damage to enemy monsters at the maximum Lv.of [Paralyzing Poison]\nAdditional damage amplified to monsters at max level\nDispel [Paralyzing Poison] when a skill is hit\nApply [Bleeding Poison] on skill hits.
Lv10
Ignoring evasion\nWhile the enemy is PC, ignoring 7 Defense per Lv.1\nIf the Lv.of [Paralyzing Poison] is maxed out, then an additional 30 Ignore Armor\nAdditional damage to enemy monsters at the maximum Lv.of [Paralyzing Poison]\nAdditional damage amplified to monsters at max level\nDispel [Paralyzing Poison] when a skill is hit\nApply [Bleeding Poison] on skill hits.
Lv11
Ignoring evasion\nWhile the enemy is PC, ignoring 7 Defense per Lv.1\nIf the Lv.of [Paralyzing Poison] is maxed out, then an additional 30 Ignore Armor\nAdditional damage to enemy monsters at the maximum Lv.of [Paralyzing Poison]\nAdditional damage amplified to monsters at max level\nDispel [Paralyzing Poison] when a skill is hit\nApply [Bleeding Poison] on skill hits.
Lv12
Ignoring evasion\nWhile the enemy is PC, ignoring 7 Defense per Lv.1\nIf the Lv.of [Paralyzing Poison] is maxed out, then an additional 30 Ignore Armor\nAdditional damage to enemy monsters at the maximum Lv.of [Paralyzing Poison]\nAdditional damage amplified to monsters at max level\nDispel [Paralyzing Poison] when a skill is hit\nApply [Bleeding Poison] on skill hits.