ATK Type
Single
Add Dam
None
Add SKl Dam
STR
Add Pen
STR
Skill

Oblivion (ClassID:30911)
He erases the memories he left behind and changes into a more berserk state.
Lv1
Duration 10 sec\nNormal Attack Range doubled\nCritical Damage +5%\nNormal Attack on an enemy PC consumes 2% of your current HP for additional damage equal to 3% of your current HP\nNormal Attack on an enemy monster consumes 2% of your current HP to increase Normal Attack against monsters
Duration 10 sec\nNormal Attack Range doubled\nCritical Damage +5%\nNormal Attack on an enemy PC consumes 2% of your current HP for additional damage equal to 3% of your current HP\nNormal Attack on an enemy monster consumes 2% of your current HP to increase Normal Attack against monsters
Lv10
Duration 100 sec\nNormal Attack Range Doubled\nCritical Damage +50%\nNormal Attack on an enemy PC consumes 2% of your current HP for additional damage equal to 3% of your current HP\nNormal Attack Attack on an enemy monster consumes 2% of your current HP to increase Normal Attack against monsters
Duration 100 sec\nNormal Attack Range Doubled\nCritical Damage +50%\nNormal Attack on an enemy PC consumes 2% of your current HP for additional damage equal to 3% of your current HP\nNormal Attack Attack on an enemy monster consumes 2% of your current HP to increase Normal Attack against monsters
Lv11
Duration 110 sec\nA.R. +1\nNormal Attack Range 2x Increase\nCritical Damage +55%\nNormal Attack on an enemy PC consumes 2% of your current HP for additional damage equal to 3% of your current HP\nNormal Attack on an enemy monster consumes 2% of your current HP for Normal Attack on monsters
Duration 110 sec\nA.R. +1\nNormal Attack Range 2x Increase\nCritical Damage +55%\nNormal Attack on an enemy PC consumes 2% of your current HP for additional damage equal to 3% of your current HP\nNormal Attack on an enemy monster consumes 2% of your current HP for Normal Attack on monsters
Lv12
Duration 120 sec\nA.R. +1\nNormal Attack Range Doubled\nCritical Damage +60%\nNormal Attack on an enemy PC consumes 2% of your current HP for 3% of your current HP for additional damage\nNormal Attack on an enemy monster consumes 2% of your current HP for Normal Attack against monsters
Duration 120 sec\nA.R. +1\nNormal Attack Range Doubled\nCritical Damage +60%\nNormal Attack on an enemy PC consumes 2% of your current HP for 3% of your current HP for additional damage\nNormal Attack on an enemy monster consumes 2% of your current HP for Normal Attack against monsters

Imuditia (ClassID:30912)
Shoots abyssal energy at enemies in front of you.
Lv1
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\n50% chance to inflict [Void]\nIgnores abnormal status resistance\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Imuditia) by 3s\nHitting a monster reduces all attack skill cooldowns (except Imuditia) by 2s
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\n50% chance to inflict [Void]\nIgnores abnormal status resistance\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Imuditia) by 3s\nHitting a monster reduces all attack skill cooldowns (except Imuditia) by 2s
Lv10
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\n50% chance to inflict [Void]\nIgnores abnormal status resistance\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Imuditia) by 3s\nHitting a monster reduces all attack skill cooldowns (except Imuditia) by 2s
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\n50% chance to inflict [Void]\nIgnores abnormal status resistance\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Imuditia) by 3s\nHitting a monster reduces all attack skill cooldowns (except Imuditia) by 2s
Lv11
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\n50% chance to inflict [Void]\nIgnores abnormal status resistance\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Imuditia) by 3s\nHitting a monster reduces all attack skill cooldowns (except Imuditia) by 2s
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\n50% chance to inflict [Void]\nIgnores abnormal status resistance\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Imuditia) by 3s\nHitting a monster reduces all attack skill cooldowns (except Imuditia) by 2s
Lv12
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\n50% chance to inflict [Void]\nIgnores abnormal status resistance\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Imuditia) by 3s\nHitting a monster reduces all attack skill cooldowns (except Imuditia) by 2s
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\n50% chance to inflict [Void]\nIgnores abnormal status resistance\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Imuditia) by 3s\nHitting a monster reduces all attack skill cooldowns (except Imuditia) by 2s

Kaedes (ClassID:30913)
Infuse Tyrving with the energy of the abyss to cut down enemies in front of you.
Lv1
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\n60% chance to inflict [Mark of Death]\nIgnores abnormal status resistance\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Kaedes) by 3s\nHitting a monster reduces all attack skill cooldowns (except Kaedes) by 2s
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\n60% chance to inflict [Mark of Death]\nIgnores abnormal status resistance\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Kaedes) by 3s\nHitting a monster reduces all attack skill cooldowns (except Kaedes) by 2s
Lv10
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\n60% chance to inflict [Mark of Death]\nIgnores abnormal status resistance\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Kaedes) by 3s\nHitting a monster reduces all attack skill cooldowns (except Kaedes) by 2s
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\n60% chance to inflict [Mark of Death]\nIgnores abnormal status resistance\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Kaedes) by 3s\nHitting a monster reduces all attack skill cooldowns (except Kaedes) by 2s
Lv11
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\n60% chance to inflict [Mark of Death]\nIgnores abnormal status resistance\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Kaedes) by 3s\nHitting a monster reduces all attack skill cooldowns (except Kaedes) by 2s
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\n60% chance to inflict [Mark of Death]\nIgnores abnormal status resistance\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Kaedes) by 3s\nHitting a monster reduces all attack skill cooldowns (except Kaedes) by 2s
Lv12
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\n60% chance to inflict [Mark of Death]\nIgnores abnormal status resistance\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Kaedes) by 3s\nHitting a monster reduces all attack skill cooldowns (except Kaedes) by 2s
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\n60% chance to inflict [Mark of Death]\nIgnores abnormal status resistance\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Kaedes) by 3s\nHitting a monster reduces all attack skill cooldowns (except Kaedes) by 2s

Maledisite (ClassID:30914)
It mercilessly slashes the designated target and slashes it.
Lv1
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Maledictate) by 7s\nHitting a monster reduces all attack skill cooldowns (except Maledictate) by 7s
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Maledictate) by 7s\nHitting a monster reduces all attack skill cooldowns (except Maledictate) by 7s
Lv10
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Maledictate) by 7s\nHitting a monster reduces all attack skill cooldowns (except Maledictate) by 7s
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Maledictate) by 7s\nHitting a monster reduces all attack skill cooldowns (except Maledictate) by 7s
Lv11
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Maledictate) by 7s\nHitting a monster reduces all attack skill cooldowns (except Maledictate) by 7s
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Maledictate) by 7s\nHitting a monster reduces all attack skill cooldowns (except Maledictate) by 7s
Lv12
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Maledictate) by 7s\nHitting a monster reduces all attack skill cooldowns (except Maledictate) by 7s
Ignores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIn [Berserker] state, deals more damage the lower the enemy's HP\nDefeating a PC reduces all attack skill cooldowns (except Maledictate) by 7s\nHitting a monster reduces all attack skill cooldowns (except Maledictate) by 7s

Finis (ClassID:30915)
It flows abyssal energy along the designated ground to annihilate enemies.
Lv1
Re-activate skill while casting\nKnockdown distance, knockdown duration, and damage increase with casting time\nBonus damage when fully charged\nDeals more damage the lower the enemy's HP
Re-activate skill while casting\nKnockdown distance, knockdown duration, and damage increase with casting time\nBonus damage when fully charged\nDeals more damage the lower the enemy's HP
Lv10
Re-activate skill while casting\nKnockdown distance, knockdown duration, and damage increase with casting time\nBonus damage when fully charged\nDeals more damage the lower the enemy's HP
Re-activate skill while casting\nKnockdown distance, knockdown duration, and damage increase with casting time\nBonus damage when fully charged\nDeals more damage the lower the enemy's HP
Lv11
Re-activate skill while casting\nKnockdown distance, knockdown duration, and damage increase with casting time\nBonus damage when fully charged\nDeals more damage the lower the enemy's HP
Re-activate skill while casting\nKnockdown distance, knockdown duration, and damage increase with casting time\nBonus damage when fully charged\nDeals more damage the lower the enemy's HP
Lv12
Re-activate skill while casting\nKnockdown distance, knockdown duration, and damage increase with casting time\nBonus damage when fully charged\nDeals more damage the lower the enemy's HP
Re-activate skill while casting\nKnockdown distance, knockdown duration, and damage increase with casting time\nBonus damage when fully charged\nDeals more damage the lower the enemy's HP