ATK Type
Single
Add Dam
None
Add SKl Dam
None
Add Pen
None
Skill

Discordia (ClassID:25111)
Throwing the Javelin to enemy quickly.
Lv1
100% chance to inflict [Worsening Wound] +5 levels\nIgnores additional enemy Immunity per [Worsening Wound] level
100% chance to inflict [Worsening Wound] +5 levels\nIgnores additional enemy Immunity per [Worsening Wound] level
Lv10
100% chance to inflict [Worsening Wound] +5 levels\nIgnores additional enemy Immunity per [Worsening Wound] level
100% chance to inflict [Worsening Wound] +5 levels\nIgnores additional enemy Immunity per [Worsening Wound] level
Lv11
100% chance to inflict [Worsening Wound] +5 levels\nIgnores additional enemy Immunity per [Worsening Wound] level
100% chance to inflict [Worsening Wound] +5 levels\nIgnores additional enemy Immunity per [Worsening Wound] level
Lv12
100% chance to inflict [Worsening Wound] +5 levels\nIgnores additional enemy Immunity per [Worsening Wound] level
100% chance to inflict [Worsening Wound] +5 levels\nIgnores additional enemy Immunity per [Worsening Wound] level

Fuga (ClassID:25112)
Instantly retreat back and release the various abnormal states applied to him.
Lv1
Removal of [Poison], [Electric Shock], [Armor Crasher], [Critical Wound], [Darkness], [Ritardi, [Slow]
Removal of [Poison], [Electric Shock], [Armor Crasher], [Critical Wound], [Darkness], [Ritardi, [Slow]
Lv10
Removal of [Poison], [Electric Shock], [Armor Crasher], [Critical Wound], [Darkness], [Ritardi, [Slow]
Removal of [Poison], [Electric Shock], [Armor Crasher], [Critical Wound], [Darkness], [Ritardi, [Slow]
Lv11
Removal of [Poison], [Electric Shock], [Armor Crasher], [Critical Wound], [Darkness], [Ritardi, [Slow]
Removal of [Poison], [Electric Shock], [Armor Crasher], [Critical Wound], [Darkness], [Ritardi, [Slow]
Lv12
Removal of [Poison], [Electric Shock], [Armor Crasher], [Critical Wound], [Darkness], [Ritardi, [Slow]
Removal of [Poison], [Electric Shock], [Armor Crasher], [Critical Wound], [Darkness], [Ritardi, [Slow]

Velate (ClassID:25113)
Rotate in place and push all enemies around.
Lv1
100% chance to inflict [Worsening Wound] +5 levels\nIgnores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra Immunity per [Worsening Wound] level
100% chance to inflict [Worsening Wound] +5 levels\nIgnores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra Immunity per [Worsening Wound] level
Lv10
100% chance to inflict [Worsening Wound] +5 levels\nIgnores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra Immunity per [Worsening Wound] level
100% chance to inflict [Worsening Wound] +5 levels\nIgnores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra Immunity per [Worsening Wound] level
Lv11
100% chance to inflict [Worsening Wound] +5 levels\nIgnores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra Immunity per [Worsening Wound] level
100% chance to inflict [Worsening Wound] +5 levels\nIgnores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra Immunity per [Worsening Wound] level
Lv12
100% chance to inflict [Worsening Wound] +5 levels\nIgnores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra Immunity per [Worsening Wound] level
100% chance to inflict [Worsening Wound] +5 levels\nIgnores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra Immunity per [Worsening Wound] level

Collen (ClassID:25114)
Stabbing enemy in front long with a Javelin
Lv1
100% chance to inflict [Worsening Wound] +5 levels\nRecasting during cast triggers skill\nKnockdown distance, duration, and damage increase with cast time\nMax cast time grants extra damage\nIgnores extra Immunity per [Worsening Wound] level
100% chance to inflict [Worsening Wound] +5 levels\nRecasting during cast triggers skill\nKnockdown distance, duration, and damage increase with cast time\nMax cast time grants extra damage\nIgnores extra Immunity per [Worsening Wound] level
Lv10
100% chance to inflict [Worsening Wound] +5 levels\nRecasting during cast triggers skill\nKnockdown distance, duration, and damage increase with cast time\nMax cast time grants extra damage\nIgnores extra Immunity per [Worsening Wound] level
100% chance to inflict [Worsening Wound] +5 levels\nRecasting during cast triggers skill\nKnockdown distance, duration, and damage increase with cast time\nMax cast time grants extra damage\nIgnores extra Immunity per [Worsening Wound] level
Lv11
100% chance to inflict [Worsening Wound] +5 levels\nRecasting during cast triggers skill\nKnockdown distance, duration, and damage increase with cast time\nMax cast time grants extra damage\nIgnores extra Immunity per [Worsening Wound] level
100% chance to inflict [Worsening Wound] +5 levels\nRecasting during cast triggers skill\nKnockdown distance, duration, and damage increase with cast time\nMax cast time grants extra damage\nIgnores extra Immunity per [Worsening Wound] level
Lv12
100% chance to inflict [Worsening Wound] +5 levels\nRecasting during cast triggers skill\nKnockdown distance, duration, and damage increase with cast time\nMax cast time grants extra damage\nIgnores extra Immunity per [Worsening Wound] level
100% chance to inflict [Worsening Wound] +5 levels\nRecasting during cast triggers skill\nKnockdown distance, duration, and damage increase with cast time\nMax cast time grants extra damage\nIgnores extra Immunity per [Worsening Wound] level

Canis (ClassID:25115)
Throws a Javelin containing magical power toward enemies and cause an explowion.
Lv1
100% chance to inflict [Worsening Wound] +5 levels\nIgnores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra Immunity per [Worsening Wound] level\nOn skill hit, triggers [Curse of Gias] on self
100% chance to inflict [Worsening Wound] +5 levels\nIgnores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra Immunity per [Worsening Wound] level\nOn skill hit, triggers [Curse of Gias] on self
Lv10
100% chance to inflict [Worsening Wound] +5 levels\nIgnores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra Immunity per [Worsening Wound] level\nOn skill hit, triggers [Curse of Gias] on self
100% chance to inflict [Worsening Wound] +5 levels\nIgnores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra Immunity per [Worsening Wound] level\nOn skill hit, triggers [Curse of Gias] on self
Lv11
100% chance to inflict [Worsening Wound] +5 levels\nIgnores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra Immunity per [Worsening Wound] level\nOn skill hit, triggers [Curse of Gias] on self
100% chance to inflict [Worsening Wound] +5 levels\nIgnores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra Immunity per [Worsening Wound] level\nOn skill hit, triggers [Curse of Gias] on self
Lv12
100% chance to inflict [Worsening Wound] +5 levels\nIgnores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra Immunity per [Worsening Wound] level\nOn skill hit, triggers [Curse of Gias] on self
100% chance to inflict [Worsening Wound] +5 levels\nIgnores evasion\nFor evasion-type enemies, +1% damage per Evasion\nIgnores extra Immunity per [Worsening Wound] level\nOn skill hit, triggers [Curse of Gias] on self