ATK Type
Single
Add Dam
None
Add SKl Dam
AGI
Add Pen
AGI

Skill

Crimson Crescent (ClassID:12011)
Shortly jumps and launches two red sword slashes to attack distant enemies.
Range: 1000
CoolDown: 0.0 sec
Ignore DEF: 40.0
Lv1
Recharge: 10 sec\nMax 2 uses\nRecharges after 2 uses\nIgnores 10 + (bonus DEX * 0.7) DEF of enemy PCs\n[Blood Festival]: +40% skill damage per level\nOn skill hit: [Blood Festival] +1 level
Lv10
Recharge: 10 sec\nMax 2 uses\nRecharges after 2 uses\nIgnores 10 + (bonus DEX * 0.7) DEF of enemy PCs\n[Blood Festival]: +40% skill damage per level\nOn skill hit: [Blood Festival] +1 level
Lv11
Recharge: 10 sec\nMax 2 uses\nRecharges after 2 uses\nIgnores 10 + (bonus DEX * 0.7) DEF of enemy PCs\n[Blood Festival]: +40% skill damage per level\nOn skill hit: [Blood Festival] +1 level
Lv12
Recharge: 10 sec\nMax 2 uses\nRecharges after 2 uses\nIgnores 10 + (bonus DEX * 0.7) DEF of enemy PCs\n[Blood Festival]: +40% skill damage per level\nOn skill hit: [Blood Festival] +1 level
Bloody Horizon (ClassID:12012)
Rapidly crosses two sabers, attacking 4 times, then sweeps horizontally to hit nearby enemies.
Range: 150
CoolDown: 10000.0 sec
Ignore DEF: 50.0
Lv1
Ignores Evasion\nIgnores 10 + (bonus DEX * 0.7) DEF of enemy PCs\n[Blood Festival]: +40% skill damage per level\nOn skill hit: [Blood Festival] +1 level
Lv10
Ignores Evasion\nIgnores 10 + (bonus DEX * 0.7) DEF of enemy PCs\n[Blood Festival]: +40% skill damage per level\nOn skill hit: [Blood Festival] +1 level
Lv11
Ignores Evasion\nIgnores 10 + (bonus DEX * 0.7) DEF of enemy PCs\n[Blood Festival]: +40% skill damage per level\nOn skill hit: [Blood Festival] +1 level
Lv12
Ignores Evasion\nIgnores 10 + (bonus DEX * 0.7) DEF of enemy PCs\n[Blood Festival]: +40% skill damage per level\nOn skill hit: [Blood Festival] +1 level
Destination (ClassID:12013)
More blood makes you stronger. Increases level by 1 in [Bloody Fiesta] state.
Range: 100
CoolDown: 40000.0 sec
Ignore DEF: 0.0
Lv1
Duration 60 sec\n[Blood Festival] level increases\nUp to 5 levels
Lv10
Duration 60 sec\n[Blood Festival] level increases\nUp to 5 levels
Lv11
Duration 60 sec\n[Blood Festival] level increases\nUp to 5 levels
Lv12
Duration 60 sec\n[Blood Festival] level increases\nUp to 5 levels
Vortex Slicer (ClassID:12014)
Attacks enemies in a dazzling dance using two sabers.
Range: 150
CoolDown: 15000.0 sec
Ignore DEF: 60.0
Lv1
Ignores Evasion\nIgnores 10 + (bonus DEX * 0.7) DEF of enemy PCs\n[Blood Festival]: +40% skill damage per level\nOn skill hit: [Blood Festival] +1 level
Lv10
Ignores Evasion\nIgnores 10 + (bonus DEX * 0.7) DEF of enemy PCs\n[Blood Festival]: +40% skill damage per level\nOn skill hit: [Blood Festival] +1 level
Lv11
Ignores Evasion\nIgnores 10 + (bonus DEX * 0.7) DEF of enemy PCs\n[Blood Festival]: +40% skill damage per level\nOn skill hit: [Blood Festival] +1 level
Lv12
Ignores Evasion\nIgnores 10 + (bonus DEX * 0.7) DEF of enemy PCs\n[Blood Festival]: +40% skill damage per level\nOn skill hit: [Blood Festival] +1 level
Phantastorm (ClassID:12015)
Starting from where you are located, it sprints quickly and crushes enemies within range. Blood Festival DMG increases by 10% per level.
Range: 400
CoolDown: 25000.0 sec
Ignore DEF: 60.0
Lv1
Ignores Evasion\n60% chance to inflict [Bleed]\nIgnores 10 + (bonus DEX * 0.7) DEF of enemy PCs\n[Blood Festival]: +40% skill damage per level
Lv10
Ignores Evasion\n60% chance to inflict [Bleed]\nIgnores 10 + (bonus DEX * 0.7) DEF of enemy PCs\n[Blood Festival]: +40% skill damage per level
Lv11
Ignores Evasion\n60% chance to inflict [Bleed]\nIgnores 10 + (bonus DEX * 0.7) DEF of enemy PCs\n[Blood Festival]: +40% skill damage per level
Lv12
Ignores Evasion\n60% chance to inflict [Bleed]\nIgnores 10 + (bonus DEX * 0.7) DEF of enemy PCs\n[Blood Festival]: +40% skill damage per level