ATK Type
Single
Add Dam
None
Add SKl Dam
None
Add Pen
None

Skill

Detonate (ClassID:10193)
Scatter gunpowder on the ground and make a spark to detonate.
Range: 100
CoolDown: 25000.0 sec
Ignore DEF: 0.0
Lv1
100% chance that while Rapier is equipped, 20% increased DMG on the 3rd Skill hit.
Lv10
100% chance that while Rapier is equipped, 20% increased DMG on the 3rd Skill hit.
Lv11
100% chance to increase damage dealt by 20% on the 3rd hit of the skill while Rapier is equipped\n10% chance to apply [Ready to Bomb] for 25s when casting.
Lv12
100% chance to increase damage dealt by 20% on the 3rd hit of the skill while Rapier is equipped\n10% chance to apply [Ready to Bomb] for 25s when casting.
Close Quarter Combat (ClassID:10194)
Attacks nearby enemies several times in place at high speed.
Range: 100
CoolDown: 20000.0 sec
Ignore DEF: 75.0
Lv1
Ignores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion\nWhen equipped with Rapier, 3rd skill hit Ignore Enemy DEF by 50
Lv10
Ignores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion\nWhen equipped with Rapier, 3rd skill hit Ignore Enemy DEF by 50
Lv11
Ignores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion\nWhen equipped with Rapier, 3rd skill hit Ignore Enemy DEF by 50
Lv12
Ignores Evasion\nFor evasion-type enemies, skill damage +1% per Evasion\nWhen equipped with Rapier, 3rd skill hit Ignore Enemy DEF by 50
Chain of Elimination (ClassID:10765)
Launch fatal energy to enemies surrounding a targeted enemy.
Range: 1200
CoolDown: 32000.0 sec
Ignore DEF: 0.0
Lv1
Fixed Melee Damage\nIgnores Evasion\nGrants invincibility for 7 sec when cast in [Awakening] state\nDamage increases by 1.5x–3x in [Awakening] state\nOn 3rd skill hit: +50% skill damage\nDamage x2 in [Counter] state\nUsing in [Counter] state removes [Counter]
Lv10
Fixed Melee Damage\nIgnores Evasion\nGrants invincibility for 7 sec when cast in [Awakening] state\nDamage increases by 1.5x–3x in [Awakening] state\nOn 3rd skill hit: +50% skill damage\nDamage x2 in [Counter] state\nUsing in [Counter] state removes [Counter]
Lv11
Fixed Melee Damage\nIgnores Evasion\nGrants invincibility for 7 sec when cast in [Awakening] state\nDamage increases by 1.5x–3x in [Awakening] state\nOn 3rd skill hit: +50% skill damage\nDamage x2 in [Counter] state\nUsing in [Counter] state removes [Counter]
Lv12
Fixed Melee Damage\nIgnores Evasion\nGrants invincibility for 7 sec when cast in [Awakening] state\nDamage increases by 1.5x–3x in [Awakening] state\nOn 3rd skill hit: +50% skill damage\nDamage x2 in [Counter] state\nUsing in [Counter] state removes [Counter]
Lovely Wink (ClassID:10901)
Seduce with fascinating kiss on hand.
Range: 1000
CoolDown: 15000.0 sec
Ignore DEF: 0.0
Lv1
Fixed Melee Damage\n50% chance to inflict [Love]\nIgnores abnormal status resistance\nOn 3rd hit: skill damage +50%
Lv10
Fixed Melee Damage\n50% chance to inflict [Love]\nIgnores abnormal status resistance\nOn 3rd hit: skill damage +50%
Lv11
Fixed Melee Damage\n50% chance to inflict [Love]\nIgnores abnormal status resistance\nOn 3rd hit: skill damage +50%
Lv12
Fixed Melee Damage\n50% chance to inflict [Love]\nIgnores abnormal status resistance\nOn 3rd hit: skill damage +50%
Hand Trick (ClassID:10902)
Spinning Rapier splendidly and stab by confusing eye-sight.
Range: 400
CoolDown: 10000.0 sec
Ignore DEF: 30.0
Lv1
100% chance to inflict [Bleed]\nOn 3rd skill hit: Ignore Enemy DEF by 50 + (bonus STR * 1)
Lv10
100% chance to inflict [Bleed]\nOn 3rd skill hit: Ignore Enemy DEF by 50 + (bonus STR * 1)
Lv11
100% chance to inflict [Bleed]\nOn 3rd skill hit: Ignore Enemy DEF by 50 + (bonus STR * 1)
Lv12
100% chance to inflict [Bleed]\nOn 3rd skill hit: Ignore Enemy DEF by 50 + (bonus STR * 1)