ATK Type
Splash
Add Dam
None
Add SKl Dam
DEX
Add Pen
DEX

Skill

Blast Shot (ClassID:11341)
Quick and long-ranged cannon shots.
Range: 1800
CoolDown: 8000.0 sec
Ignore DEF: 25.0
Lv1
Damage Expertise on Buildings (up to 30)
Lv10
Damage Expertise on Buildings (up to 30)
Lv11
Damage Expertise on Buildings (up to 30)
Lv12
Damage Expertise on Buildings (up to 30)
Starlight Flare (ClassID:11342)
Fire flares and blind the enemy.
Range: 100
CoolDown: 25000.0 sec
Ignore DEF: 0.0
Lv1
True Damage\n60% chance to unlock enemy [Shadowshroud]\nDispel Invulnerability\nDetect Invisibility
Lv10
True Damage\n60% chance to unlock enemy [Shadowshroud]\nDispel Invulnerability\nDetect Invisibility
Lv11
True Damage\n60% chance to unlock enemy [Shadowshroud]\nDispel Invulnerability\nDetect Invisibility
Lv12
True Damage\n60% chance to unlock enemy [Shadowshroud]\nDispel Invulnerability\nDetect Invisibility
Fallen Angel (ClassID:11343)
Fire long-ranged shells at flying enemies. can't attack enemies on the ground.
Range: 2200
CoolDown: 15000.0 sec
Ignore DEF: 30.0
Lv1
Can only target aerial-type enemies\n80% chance to inflict [Web] on enemy
Lv10
Can only target aerial-type enemies\n80% chance to inflict [Web] on enemy
Lv11
Can only target aerial-type enemies\n80% chance to inflict [Web] on enemy
Lv12
Can only target aerial-type enemies\n80% chance to inflict [Web] on enemy
Blazing Burster (ClassID:11344)
Fire a shell which causes fire storm. Will not affect flying enemies.
Range: 2500
CoolDown: 25000.0 sec
Ignore DEF: 30.0
Lv1
Can only attack enemies on the ground\n60% chance to attack enemies [Heat Wave]\nDamage Specialization on buildings (max 30)
Lv10
Can only attack enemies on the ground\n60% chance to attack enemies [Heat Wave]\nDamage Specialization on buildings (max 30)
Lv11
Can only attack enemies on the ground\n60% chance to attack enemies [Heat Wave]\nDamage Specialization on buildings (max 30)
Lv12
Can only attack enemies on the ground\n60% chance to attack enemies [Heat Wave]\nDamage Specialization on buildings (max 30)
Castle Crusher (ClassID:11345)
Fire a shell which can cause fatal structural damage.
Range: 1800
CoolDown: 45000.0 sec
Ignore DEF: 50.0
Lv1
Increases damage to buildings (min. 400)\n100% chance to hit enemies [Siege Start]
Lv10
Increases damage to buildings (min. 400)\n100% chance to hit enemies [Siege Start]
Lv11
Damage amplification against buildings (minimum 400)\nDamage to buildings [Skill Level] * 35 additional damage\n100% chance to start a siege against enemies [Siege Initiation]
Lv12
Damage amplification against buildings (minimum 400)\nDamage to buildings [Skill Level] * 35 additional damage\n100% chance to start a siege against enemies [Siege Initiation]