ATK Type
Splash
Add Dam
None
Add SKl Dam
STR
Add Pen
STR
Skill

Superbia (ClassID:21501)
Shares one's combat experience with allies, increasing their resistance to monsters.
Lv1
Duration 30 sec\nATK +3%\nMovement Speed -20%
Duration 30 sec\nATK +3%\nMovement Speed -20%
Lv10
Duration 300 sec\nATK +30%\nMovement Speed -20%
Duration 300 sec\nATK +30%\nMovement Speed -20%
Lv11
Duration 330 sec\nATK +33%\nPhysical Penetration +5\nMovement Speed -20%
Duration 330 sec\nATK +33%\nPhysical Penetration +5\nMovement Speed -20%
Lv12
Duration 360 sec\nATK +36%\nPhysical Penetration +10\nMovement Speed -20%
Duration 360 sec\nATK +36%\nPhysical Penetration +10\nMovement Speed -20%

Gula (ClassID:21502)
Absorbs energy from the enemy, making them helpless. The self improves its ability. In addition, depending on the enemy's armor type (light, light, and heavy), the [Confession] buff will be activated to improve attack ability.
Lv1
20 sec cooldown\nMax 2 uses\nCooldown resets after 1+ uses\nMelee fixed DMG\nIgnores Block\n50% chance: enemy [Exhaust]\nAbsorbs HP equal to 80% of DMG\nOn skill use: triggers [Penance]
20 sec cooldown\nMax 2 uses\nCooldown resets after 1+ uses\nMelee fixed DMG\nIgnores Block\n50% chance: enemy [Exhaust]\nAbsorbs HP equal to 80% of DMG\nOn skill use: triggers [Penance]
Lv10
20 sec cooldown\nMax 2 uses\nCooldown resets after 1+ uses\nMelee fixed DMG\nIgnores Block\n50% chance: enemy [Exhaust]\nAbsorbs HP equal to 80% of DMG\nOn skill use: triggers [Penance]
20 sec cooldown\nMax 2 uses\nCooldown resets after 1+ uses\nMelee fixed DMG\nIgnores Block\n50% chance: enemy [Exhaust]\nAbsorbs HP equal to 80% of DMG\nOn skill use: triggers [Penance]
Lv11
20 sec cooldown\nMax 2 uses\nCooldown resets after 1+ uses\nMelee fixed DMG\nIgnores Block\n50% chance: enemy [Exhaust]\nAbsorbs HP equal to 80% of DMG\nOn skill use: triggers [Penance]
20 sec cooldown\nMax 2 uses\nCooldown resets after 1+ uses\nMelee fixed DMG\nIgnores Block\n50% chance: enemy [Exhaust]\nAbsorbs HP equal to 80% of DMG\nOn skill use: triggers [Penance]
Lv12
20 sec cooldown\nMax 2 uses\nCooldown resets after 1+ uses\nMelee fixed DMG\nIgnores Block\n50% chance: enemy [Exhaust]\nAbsorbs HP equal to 80% of DMG\nOn skill use: triggers [Penance]
20 sec cooldown\nMax 2 uses\nCooldown resets after 1+ uses\nMelee fixed DMG\nIgnores Block\n50% chance: enemy [Exhaust]\nAbsorbs HP equal to 80% of DMG\nOn skill use: triggers [Penance]

Invidia (ClassID:21503)
Suppresses all enemies in a straight line. If [Penance] state matches the enemy armor type, additional DEF is ignored.
Lv1
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 2000)
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 2000)
Lv10
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 2000)
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 2000)
Lv11
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 2000)
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 2000)
Lv12
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 2000)
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 2000)

Ira (ClassID:21504)
Leaps high into the air and smashes down on the enemy. If [Penance] state matches the enemy armor type, additional DEF is ignored.
Lv1
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 5000)
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 5000)
Lv10
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 5000)
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 5000)
Lv11
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 5000)
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 5000)
Lv12
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 5000)
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 5000)

Acedia (ClassID:21505)
Dashes forward and suppresses fleeing enemies. If [Penance] state matches the enemy armor type, additional DEF is ignored.
Lv1
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 3000)
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 3000)
Lv10
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 3000)
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 3000)
Lv11
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 3000)
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 3000)
Lv12
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 3000)
When in [Penance] state, ignores enemy DEF based on caster's max HP\n(Decreases HP by 3000)