ATK Type
Single
Add Dam
None
Add SKl Dam
None
Add Pen
None
Skill

Repair Tool (ClassID:30391)
Constructs a structure that heals surrounding structures' HP. Max 1 built at a time.
Lv1
Structure HP Recovery and frequency increase based on DEX stat
Structure HP Recovery and frequency increase based on DEX stat
Lv10
Structure HP Recovery and frequency increase based on DEX stat
Structure HP Recovery and frequency increase based on DEX stat
Lv11
Structure HP Recovery and frequency increase based on DEX stat
Structure HP Recovery and frequency increase based on DEX stat
Lv12
Structure HP Recovery and frequency increase based on DEX stat
Structure HP Recovery and frequency increase based on DEX stat

Construct Improved Rotating Blade (ClassID:30402)
Constructs an upgraded rotating blade with stronger attacks. Max 2 built at a time.
Lv1
None
None
Lv10
None
None
Lv11
None
None
Lv12
None
None

Construct Shock Field (ClassID:30403)
Constructs a ward that creates an electric field affecting nearby enemies. Max 2 built at a time.
Lv1
20% chance to inflict [Electric Field] on hit
20% chance to inflict [Electric Field] on hit
Lv10
20% chance to inflict [Electric Field] on hit
20% chance to inflict [Electric Field] on hit
Lv11
20% chance to inflict [Electric Field] on hit
20% chance to inflict [Electric Field] on hit
Lv12
20% chance to inflict [Electric Field] on hit
20% chance to inflict [Electric Field] on hit

Construct Ground Shaker (ClassID:30404)
Constructs a ward that emits shockwaves to knock down nearby enemies. Can build 1.
Lv1
Increases chance to use [Ground Shake] skill based on DEX
Increases chance to use [Ground Shake] skill based on DEX
Lv10
Increases chance to use [Ground Shake] skill based on DEX
Increases chance to use [Ground Shake] skill based on DEX
Lv11
Increases chance to use [Ground Shake] skill based on DEX
Increases chance to use [Ground Shake] skill based on DEX
Lv12
Increases chance to use [Ground Shake] skill based on DEX
Increases chance to use [Ground Shake] skill based on DEX

Construct Flame Riser (ClassID:30405)
Constructs a ward that deals heavy Fire damage to nearby enemies. Can build 1.
Lv1
20% chance to inflict [Burn] on hit\nIncreases chance to use [Falling Meteorite] skill based on DEX
20% chance to inflict [Burn] on hit\nIncreases chance to use [Falling Meteorite] skill based on DEX
Lv10
20% chance to inflict [Burn] on hit\nIncreases chance to use [Falling Meteorite] skill based on DEX
20% chance to inflict [Burn] on hit\nIncreases chance to use [Falling Meteorite] skill based on DEX
Lv11
20% chance to inflict [Burn] on hit\nIncreases chance to use [Falling Meteorite] skill based on DEX
20% chance to inflict [Burn] on hit\nIncreases chance to use [Falling Meteorite] skill based on DEX
Lv12
20% chance to inflict [Burn] on hit\nIncreases chance to use [Falling Meteorite] skill based on DEX
20% chance to inflict [Burn] on hit\nIncreases chance to use [Falling Meteorite] skill based on DEX