ATK Type
Splash
Add Dam
None
Add SKl Dam
INT
Add Pen
INT

Skill

Levine Scamper (ClassID:20706)
Levine is scampering with riding sledge and inflicts critical damage
Range: 1800
CoolDown: 6000.0 sec
Ignore DEF: 0.0
Lv1
50% chance of inflicting [Critical Wound] on enemy
Lv10
50% chance of inflicting [Critical Wound] on enemy
Lv11
50% chance of inflicting [Critical Wound] on enemy
Lv12
50% chance of inflicting [Critical Wound] on enemy
Death, from Cold (ClassID:20707)
It hit the target and enemies around with ice stem. It is said that the frostbite in cold weather would have a premonition of death in spite of himself.
Range: 1600
CoolDown: 18000.0 sec
Ignore DEF: 0.0
Lv1
20% chance of inflicting [Requiem] on enemy
Lv10
20% chance of inflicting [Requiem] on enemy
Lv11
20% chance of inflicting [Requiem] on enemy
Lv12
20% chance of inflicting [Requiem] on enemy
Frozen Spirit (ClassID:20708)
Protected by ice, torsion resistance, penetration, and attack rating against enemies are increased. However, it will be lifted when the stance is changed.
Range: 100
CoolDown: 10000.0 sec
Ignore DEF: 0.0
Lv1
Duration 60 sec\nMental Penetration +6\nA.R. +1\nDEF +1
Lv10
Duration 330 sec\nPsychic Penetration +15\nA.R. +1\nDEF +10
Lv11
Duration 360 sec\nPsychic Penetration +16\nA.R. +2\nDEF +11
Lv12
Duration 390 sec\nPsychic Penetration +17\nA.R. +2\nDEF +12
Surrounding Snowflake (ClassID:20709)
Summons a large number of snowflakes give the blow. Snowflakes inflict lasting damage around Montoro in a certain period of time.
Range: 800
CoolDown: 30000.0 sec
Ignore DEF: 0.0
Lv1
20% chance of inflicting [Paralysis] on enemy\nSustained damage around the snowflake for 2 sec
Lv10
20% chance of inflicting [Paralysis] on enemy\nSustained damage around the snowflake for 20 sec
Lv11
20% chance of inflicting [Paralysis] on enemy\nSustained damage around the snowflake for 22 sec
Lv12
20% chance of inflicting [Paralysis] on enemy\nSustained damage around the snowflake for 24 sec
Final Avalanche (ClassID:20710)
Detonate a huge snowball extinguishes enemies without trace. SP is not used for consumption.
Range: 1200
CoolDown: 65000.0 sec
Ignore DEF: 0.0
Lv1
5000 of HP consumed\n100% chance of inflicting [Fear] on enemy
Lv10
5000 of HP consumed\n100% chance of inflicting [Fear] on enemy
Lv11
5000 of HP consumed\n100% chance of inflicting [Fear] on enemy
Lv12
5000 of HP consumed\n100% chance of inflicting [Fear] on enemy