ATK Type
Single
Add Dam
None
Add SKl Dam
None
Add Pen
None

Skill

Blessing Armor (ClassID:39571)
Increases the defensive ability of the assigned ally based on the armor performance they are currently wearing. Cannot stack with some buffs
Range: 100
CoolDown: 12000.0 sec
Ignore DEF: 0.0
Lv1
Duration 180 sec\nwhile wearing [Lotus] armor\nDEF +1, Immunity +1, Block +1, Evasion +1, Status Ailment RES +2\nWhile wearing [Lightlyarmed] armor\nDEF +1, Immunity +2, Block +1, Evasion +2, Status Ailment RES +1\nWhile wearing Heavy armor\nDEF +2, Immunity +1, Block +2, Evasion +1, Status Ailment RES +1\nWhile wearing Heavy Armor\nDEF +2, Immunity +1, Block +2, Evasion +1, Status Ailment RES +1
Lv10
Duration 180 sec\nwhile wearing [Armor] armor\nDEF +15, Immunity +15, Block +15, Evasion +15, Status Ailment RES +20\nWhile wearing [Lightlyarmed] armor\nDEF +10, Immunity +20, Block +10, Evasion +20, Status Ailment RES +15\nWhile wearing [Heavy] armor\nDEF +20, Immunity +10, Block +20, Evasion +10, Status Ailment RES +10
Lv11
Duration 180 sec\nD.R. +1\nWhile the target is wearing [Soft Armor]\nDEF +16, Immunity +16, Block +16, Evasion +16, Status Ailment RES +22\nWhile the target is wearing [Lightlyarmed] armor\nDEF +11, Immunity +22, Block +11, Evasion +22, Status Ailment RES +16\nWhile the target is wearing [Heavy] armor\nDEF +22, Immunity +11, Block +22, Evasion +11, Status Ailment RES +11
Lv12
Duration 180 sec\nDEF +2\nWhile the target is wearing [Soft Armor]\nDEF +18, Immunity +18, Block +18, Evasion +18, Status Ailment RES +24\nWhile wearing [Lightlyarmed] armor\nDEF +12, Immunity +24, Block +12, Evasion +24, Status Ailment RES +18\nWhile the target is wearing [Heavy] armor\nDEF +24, Immunity +12, Block +24, Evasion +12, Status Ailment RES +12
Absolute Protection (ClassID:39572)
The assigned character's defense ability increases their stats according to the armor performance they are wearing, and ignores enemy skill attacks a certain number of times.\n[Absolute Protection] cannot stack with [Protection Booster].
Range: 100
CoolDown: 30000.0 sec
Ignore DEF: 0.0
Lv1
Duration 120 sec\nIgnores skill attacks from enemy PCs exceeding the current HP (buff ends after 2 hits, 2 hits)\nResets all skill cooldowns when the buff ends with the end of duration\nTotal D.R * by 0.5\nWhen the target is wearing [Lotus] armor, apply magic hit damage reduction\nWhen the target is wearing [Lightly-armored] armor, apply fire damage reduction\nWhen the target is wearing [Light-armor] armor, apply melee hit damage reduction\nWhen the target is wearing [Heavy] armor, apply melee hit damage reduction
Lv10
Duration 120 sec\nIgnores skill attacks from enemy PCs exceeding the current HP (buff ends after 2 hits, 2 hits)\nResets all skill cooldowns when the buff ends with the end of duration\nTotal D.R * by 0.5\nWhen the target is wearing [Lotus] armor, apply magic hit damage reduction\nWhen the target is wearing [Lightly-armored] armor, apply fire damage reduction\nWhen the target is wearing [Light-armor] armor, apply melee hit damage reduction\nWhen the target is wearing [Heavy] armor, apply melee hit damage reduction
Lv11
Duration 120 sec\nIgnores skill attacks from enemy PCs exceeding the current HP (buff ends after 2 hits, 2 hits)\nResets all skill cooldowns when the buff ends with the end of duration\nTotal D.R * by 0.5\nWhen the target is wearing [Lotus] armor, apply magic hit damage reduction\nWhen the target is wearing [Lightly-armored] armor, apply fire damage reduction\nWhen the target is wearing [Light-armor] armor, apply melee hit damage reduction\nWhen the target is wearing [Heavy] armor, apply melee hit damage reduction
Lv12
Duration 120 sec\nIgnores skill attacks from enemy PCs exceeding the current HP (buff ends after 2 hits, 2 hits)\nResets all skill cooldowns when the buff ends with the end of duration\nTotal D.R * by 0.5\nWhen the target is wearing [Lotus] armor, apply magic hit damage reduction\nWhen the target is wearing [Lightly-armored] armor, apply fire damage reduction\nWhen the target is wearing [Light-armor] armor, apply melee hit damage reduction\nWhen the target is wearing [Heavy] armor, apply melee hit damage reduction
Absolute Shield (ClassID:39573)
Grants a shield based on the specified ally's maximum HP, and the shield reduces all hit damage by a certain amount.\n[Absolut Shield] cannot stack with [Meditate].\nWhen the shield is removed, the [Absolut Shield] buff is removed.
Range: 800
CoolDown: 25000.0 sec
Ignore DEF: 0.0
Lv1
Duration 180 sec\nGrants a shield equal to 3% of the target PC's max HP\nAll hit damage -50%\nKnockdown time -1.5%
Lv10
Duration 180 sec\nGrants a shield equal to 30% of the target PC's max HP\nAll hit damage -50%\nKnockdown time -15%
Lv11
Duration 180 sec\nGrants a shield equal to 33% of the target PC's max HP\nAll hit damage -50%\nKnockdown time -16.5%
Lv12
Duration 180 sec\nGrants a shield equal to 36% of the target PC's max HP\nAll hit damage -50%\nKnockdown time -18%
Echo Healing (ClassID:39574)
Dramatically increases the survivability of your teammates.
Range: 100
CoolDown: 60000.0 sec
Ignore DEF: 0.0
Lv1
Duration 3.5s\nMax HP +2000\nHP Natural Recovery +1200
Lv10
Duration 35s\nMax HP +20000\nHP Natural Recovery +12000
Lv11
Duration 38.5s\nMax HP +22000\nHP Natural Recovery +13200
Lv12
Duration 42s\nMax HP +24000\nHP Natural Recovery +14400
Additional Purification (ClassID:39575)
Dispels harmful effects from allies in the area and increases their resistances.
Range: 100
CoolDown: 35000.0 sec
Ignore DEF: 0.0
Lv1
Duration 120 sec\nPartial Ailment Release\nAbnormal State RES +3\nMax SP +100\nDetectable Enemy Stealth within 10m of the surrounding area
Lv10
Duration 120 sec\nPartial status ailment release\nAbnormal State RES +30\nMax SP +1000\nDetectable enemy stealth within 10m around
Lv11
Duration 120 sec\nPartial status ailment release\nAbnormal State RES +33\nMax SP +1100\nDetectable enemy stealth within 10m of the surrounding area.
Lv12
Duration 120 sec\nPartial status effect release\nAbnormal State RES +36\nMax SP +1200\nDetectable enemy stealth within 10m around