ATK Type
Single
Add Dam
None
Add SKl Dam
DEX
Add Pen
DEX

Skill

Back Dash Encounter (ClassID:11101)
Retreat rapidly and shoot in the va
Range: 1000
CoolDown: 10000.0 sec
Ignore DEF: 30.0
Lv1
100% chance to increase enemy's [Sacred Mark] by 1~2 levels\nOn kill: extends Justice duration by 3 sec
Lv10
100% chance to increase enemy's [Sacred Mark] by 1~2 levels\nOn kill: extends Justice duration by 3 sec
Lv11
100% chance to increase enemy's [Sacred Mark] by 1~2 levels\nOn kill: extends Justice duration by 3 sec
Lv12
100% chance to increase enemy's [Sacred Mark] by 1~2 levels\nOn kill: extends Justice duration by 3 sec
Promise (ClassID:11102)
In response to earnest prayer to God, the physical ability improves dramatically. You have strong resistance to magic but are vulnerable to Melee ATK.
Range: 100
CoolDown: 45000.0 sec
Ignore DEF: 0.0
Lv1
ATK +5%\nPenetration +1\nMagic DMG -3%\nMelee DMG +1%\nNormal ATK DMG x1.5
Lv10
ATK +50%\nPenetration +10\nMagic DMG -30%\nMelee DMG +10%\nNormal ATK DMG x1.5
Lv11
ATK +55%\nPenetration +11\nMagic DMG -33%\nMelee DMG +11%\nNormal ATK DMG x1.5\n1A.R. +1
Lv12
ATK +60%\nPenetration +12\nMagic DMG -36%\nMelee DMG +12%\nNormal ATK DMG x1.5\n1A.R. +1
St. Strike (ClassID:11103)
Fires the front enemies in a relaxed posture.
Range: 1300
CoolDown: 15000.0 sec
Ignore DEF: 50.0
Lv1
100% chance to increase enemy's [Sacred Mark] by 1~2 levels\nOn kill: extends Justice duration by 3 sec
Lv10
100% chance to increase enemy's [Sacred Mark] by 1~2 levels\nOn kill: extends Justice duration by 3 sec
Lv11
100% chance to increase enemy's [Sacred Mark] by 1~2 levels\nOn kill: extends Justice duration by 3 sec
Lv12
100% chance to increase enemy's [Sacred Mark] by 1~2 levels\nOn kill: extends Justice duration by 3 sec
Rage of Saint (ClassID:11104)
Blows the rage of god to the enemy.
Range: 1400
CoolDown: 17000.0 sec
Ignore DEF: 60.0
Lv1
100% chance to inflict [Bleed]\nAdditional damage up to 8% of max HP per [Sacred Mark] level\nMonsters ignore bonus damage\nDEF ignore scales with [Sacred Mark] level\nOn kill: extends Justice duration by 3 sec
Lv10
100% chance to inflict [Bleed]\nAdditional damage up to 8% of max HP per [Sacred Mark] level\nMonsters ignore bonus damage\nDEF ignore scales with [Sacred Mark] level\nOn kill: extends Justice duration by 3 sec
Lv11
100% chance to inflict [Bleed]\nAdditional damage up to 8% of max HP per [Sacred Mark] level\nMonsters ignore bonus damage\nDEF ignore scales with [Sacred Mark] level\nOn kill: extends Justice duration by 3 sec
Lv12
100% chance to inflict [Bleed]\nAdditional damage up to 8% of max HP per [Sacred Mark] level\nMonsters ignore bonus damage\nDEF ignore scales with [Sacred Mark] level\nOn kill: extends Justice duration by 3 sec
Punishment (ClassID:11105)
Blows the punishment of god to the enemy.
Range: 1200
CoolDown: 23000.0 sec
Ignore DEF: 60.0
Lv1
100% chance to inflict [Bleed]\n+20% damage per [Sacred Mark] level\nMonsters ignore bonus damage\nDEF ignore scales with [Sacred Mark] level\nRemoves enemy's invincibility skill\nOn kill: extends Justice duration by 3 sec
Lv10
100% chance to inflict [Bleed]\n+20% damage per [Sacred Mark] level\nMonsters ignore bonus damage\nDEF ignore scales with [Sacred Mark] level\nRemoves enemy's invincibility skill\nOn kill: extends Justice duration by 3 sec
Lv11
100% chance to inflict [Bleed]\n+20% damage per [Sacred Mark] level\nMonsters ignore bonus damage\nDEF ignore scales with [Sacred Mark] level\nRemoves enemy's invincibility skill\nOn kill: extends Justice duration by 3 sec
Lv12
100% chance to inflict [Bleed]\n+20% damage per [Sacred Mark] level\nMonsters ignore bonus damage\nDEF ignore scales with [Sacred Mark] level\nRemoves enemy's invincibility skill\nOn kill: extends Justice duration by 3 sec