ATK Type
Single
Add Dam
None
Add SKl Dam
DEX
Add Pen
DEX
Skill

Taming Wolf (ClassID:11381)
Summons Grey, the wolf tamed for a long time. Attack of Grey blows [Critical Wound] by fixed probability.
Lv1
Can summon max 1\nBonus to Gray's Ability, up to Skill Level and DEX stats\nGray grants his owner [Sense of the Wild] buff
Can summon max 1\nBonus to Gray's Ability, up to Skill Level and DEX stats\nGray grants his owner [Sense of the Wild] buff
Lv10
Can summon max 1\nBonus to Gray's Ability, up to Skill Level and DEX stats\nGray grants his owner [Sense of the Wild] buff
Can summon max 1\nBonus to Gray's Ability, up to Skill Level and DEX stats\nGray grants his owner [Sense of the Wild] buff
Lv11
Can summon max 1\nBonus to Gray's Ability, up to Skill Level and DEX stats\nGray grants his owner [Sense of the Wild] buff
Can summon max 1\nBonus to Gray's Ability, up to Skill Level and DEX stats\nGray grants his owner [Sense of the Wild] buff
Lv12
Can summon max 1\nBonus to Gray's Ability, up to Skill Level and DEX stats\nGray grants his owner [Sense of the Wild] buff
Can summon max 1\nBonus to Gray's Ability, up to Skill Level and DEX stats\nGray grants his owner [Sense of the Wild] buff

Piercing Arrow (ClassID:11382)
Concentrate powerful strength onto an arrow to enlarge it and shoots it to pierce everything ahead.
Lv1
50% chance to inflict [Bleed]\nIncreases damage while under [Silent Move]
50% chance to inflict [Bleed]\nIncreases damage while under [Silent Move]
Lv10
50% chance to inflict [Bleed]\nIncreases damage while under [Silent Move]
50% chance to inflict [Bleed]\nIncreases damage while under [Silent Move]
Lv11
50% chance to inflict [Bleed]\nIncreases damage while under [Silent Move]
50% chance to inflict [Bleed]\nIncreases damage while under [Silent Move]
Lv12
50% chance to inflict [Bleed]\nIncreases damage while under [Silent Move]
50% chance to inflict [Bleed]\nIncreases damage while under [Silent Move]

Force Volley Shot (ClassID:11383)
Shoots lots of arrows in front area fast and widely.
Lv1
80% chance to inflict [Bleed]\nIncreases damage while under [Silent Move]
80% chance to inflict [Bleed]\nIncreases damage while under [Silent Move]
Lv10
80% chance to inflict [Bleed]\nIncreases damage while under [Silent Move]
80% chance to inflict [Bleed]\nIncreases damage while under [Silent Move]
Lv11
80% chance to inflict [Bleed]\nIncreases damage while under [Silent Move]
80% chance to inflict [Bleed]\nIncreases damage while under [Silent Move]
Lv12
80% chance to inflict [Bleed]\nIncreases damage while under [Silent Move]
80% chance to inflict [Bleed]\nIncreases damage while under [Silent Move]

Order Point Shot (ClassID:11384)
Aims to shot the enemy quickly and makes it the target that Gray attacks concentratively.
Lv1
Increases damage while under [Silent Move]\nApplies [Prey] debuff to attacked enemies\nEnemies with [Prey] take 100% increased damage from Cecille
Increases damage while under [Silent Move]\nApplies [Prey] debuff to attacked enemies\nEnemies with [Prey] take 100% increased damage from Cecille
Lv10
Increases damage while under [Silent Move]\nApplies [Prey] debuff to attacked enemies\nEnemies with [Prey] take 100% increased damage from Cecille
Increases damage while under [Silent Move]\nApplies [Prey] debuff to attacked enemies\nEnemies with [Prey] take 100% increased damage from Cecille
Lv11
Increases damage while under [Silent Move]\nApplies [Prey] debuff to attacked enemies\nEnemies with [Prey] take 100% increased damage from Cecille
Increases damage while under [Silent Move]\nApplies [Prey] debuff to attacked enemies\nEnemies with [Prey] take 100% increased damage from Cecille
Lv12
Increases damage while under [Silent Move]\nApplies [Prey] debuff to attacked enemies\nEnemies with [Prey] take 100% increased damage from Cecille
Increases damage while under [Silent Move]\nApplies [Prey] debuff to attacked enemies\nEnemies with [Prey] take 100% increased damage from Cecille

Support Ballista (ClassID:11385)
Makes a big Ballista. Ballista launches the attack within the Radius 10m of Cecille's location.{br}(If Cecille is on down, it doesn't attack but the attack count decreases.)
Lv1
Cooldown: 35 sec\nRecharges after one use\nUp to 3 can be built at a time\nBallista stats bonus increases with skill level and Technique stat
Cooldown: 35 sec\nRecharges after one use\nUp to 3 can be built at a time\nBallista stats bonus increases with skill level and Technique stat
Lv10
Cooldown: 35 sec\nRecharges after one use\nUp to 3 can be built at a time\nBallista stats bonus increases with skill level and Technique stat
Cooldown: 35 sec\nRecharges after one use\nUp to 3 can be built at a time\nBallista stats bonus increases with skill level and Technique stat
Lv11
Cooldown: 35 sec\nRecharges after one use\nUp to 3 can be built at a time\nBallista stats bonus increases with skill level and Technique stat
Cooldown: 35 sec\nRecharges after one use\nUp to 3 can be built at a time\nBallista stats bonus increases with skill level and Technique stat
Lv12
Cooldown: 35 sec\nRecharges after one use\nUp to 3 can be built at a time\nBallista stats bonus increases with skill level and Technique stat
Cooldown: 35 sec\nRecharges after one use\nUp to 3 can be built at a time\nBallista stats bonus increases with skill level and Technique stat