ATK Type
Splash
Add Dam
None
Add SKl Dam
INT
Add Pen
INT

Skill

Giant Bat (ClassID:20701)
Throws a huge bat in a straight line, dealing lethal damage.
Range: 1800
CoolDown: 6000.0 sec
Ignore DEF: 0.0
Lv1
50% chance of inflicting [Critical Wound] on enemy
Lv10
50% chance of inflicting [Critical Wound] on enemy
Lv11
50% chance of inflicting [Critical Wound] on enemy
Lv12
50% chance of inflicting [Critical Wound] on enemy
Deadly Chain (ClassID:20702)
Attacks the target and enemies nearby rapidly with damage calling death.
Range: 1600
CoolDown: 18000.0 sec
Ignore DEF: 0.0
Lv1
20% chance of inflicting [Requiem] on enemy
Lv10
20% chance of inflicting [Requiem] on enemy
Lv11
20% chance of inflicting [Requiem] on enemy
Lv12
20% chance of inflicting [Requiem] on enemy
Immortal Spirit (ClassID:20703)
Blessed by the bat, increases Psychic Penetration, DEF, and Atk Rating. Removed when stance changes.
Range: 100
CoolDown: 10000.0 sec
Ignore DEF: 0.0
Lv1
Duration 60 sec\nMental Penetration +6\nA.R. +1\nDEF +1
Lv10
Duration 330 sec\nPsychic Penetration +15\nA.R. +1\nDEF +10
Lv11
Duration 360 sec\nPsychic Penetration +16\nA.R. +2\nDEF +11
Lv12
Duration 390 sec\nPsychic Penetration +17\nA.R. +2\nDEF +12
Surrounding Bat (ClassID:20704)
Summons a swarm of bats to strike. The bats follow Montoro for a certain amount of time, causing constant damage to the surrounding area. However, it will be lifted when the stance is changed.
Range: 800
CoolDown: 30000.0 sec
Ignore DEF: 0.0
Lv1
20% chance of inflicting [Paralysis] on enemy\nBats blow continuous damage to surroundings for 2 sec
Lv10
20% chance of inflicting [Paralysis] on enemy\nBats blow continuous damage to surroundings for 20 sec
Lv11
20% chance of inflicting [Paralysis] on enemy\nBats blow continuous damage to surroundings for 22 sec
Lv12
20% chance of inflicting [Paralysis] on enemy\nBats blow continuous damage to surroundings for 24 sec
Final Disaster (ClassID:20705)
A lethal move of Montoro. The tremendous explosion of his evil thoughts vanishes enemies without any trace. SP is not consumed for its use.
Range: 1200
CoolDown: 65000.0 sec
Ignore DEF: 0.0
Lv1
5000 of HP consumed\n100% chance of inflicting [Fear] on enemy
Lv10
5000 of HP consumed\n100% chance of inflicting [Fear] on enemy
Lv11
5000 of HP consumed\n100% chance of inflicting [Fear] on enemy
Lv12
5000 of HP consumed\n100% chance of inflicting [Fear] on enemy